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    Searched refs:STATE_DIFFUSE (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/mesa/program/
prog_statevars.h 84 STATE_DIFFUSE,
prog_statevars.c 79 case STATE_DIFFUSE:
108 case STATE_DIFFUSE:
190 case STATE_DIFFUSE:
826 case STATE_DIFFUSE:
    [all...]
program_parse.y     [all...]
  /external/mesa3d/src/compiler/glsl/
builtin_variables.cpp 68 {"diffuse", {STATE_MATERIAL, 0, STATE_DIFFUSE}, SWIZZLE_XYZW},
76 {"diffuse", {STATE_MATERIAL, 1, STATE_DIFFUSE}, SWIZZLE_XYZW},
83 {"diffuse", {STATE_LIGHT, 0, STATE_DIFFUSE}, SWIZZLE_XYZW},
114 {"diffuse", {STATE_LIGHTPROD, 0, 0, STATE_DIFFUSE}, SWIZZLE_XYZW},
120 {"diffuse", {STATE_LIGHTPROD, 0, 1, STATE_DIFFUSE}, SWIZZLE_XYZW},
    [all...]
  /external/mesa3d/src/mesa/main/
ffvertex_prog.c 905 struct ureg material_diffuse = get_material(p, side, STATE_DIFFUSE);
    [all...]

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