HomeSort by relevance Sort by last modified time
    Searched refs:SamplerCore (Results 1 - 7 of 7) sorted by null

  /external/swiftshader/src/Shader/
SamplerCore.cpp 15 #include "SamplerCore.hpp"
55 SamplerCore::SamplerCore(Pointer<Byte> &constants, const Sampler::State &state) : constants(constants), state(state)
59 Vector4s SamplerCore::sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 &bias, Vector4f &dsx, Vector4f &dsy)
64 Vector4s SamplerCore::sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function, bool fixed12)
277 Vector4f SamplerCore::sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function)
506 Vector4f SamplerCore::textureSize(Pointer<Byte> &texture, Float4 &lod)
522 void SamplerCore::border(Short4 &mask, Float4 &coordinates)
528 void SamplerCore::border(Int4 &mask, Float4 &coordinates)
533 Short4 SamplerCore::offsetSample(Short4 &uvw, Pointer<Byte> &mipmap, int halfOffset, bool wrap, int count, Float &lod
    [all...]
PixelRoutine.hpp 23 class SamplerCore;
SamplerCore.hpp 48 class SamplerCore
51 SamplerCore(Pointer<Byte> &constants, const Sampler::State &state);
PixelProgram.cpp 17 #include "SamplerCore.hpp"
718 Vector4f c = SamplerCore(constants, state.sampler[samplerIndex]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, bias, dsx, dsy, offset, function);
    [all...]
VertexProgram.cpp 18 #include "SamplerCore.hpp"
    [all...]
PixelPipeline.cpp 16 #include "SamplerCore.hpp"
    [all...]
  /external/swiftshader/src/
Android.mk 89 Shader/SamplerCore.cpp \

Completed in 93 milliseconds