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Searched
refs:SelectInternalFormat
(Results
1 - 2
of
2
) sorted by null
/external/swiftshader/src/OpenGL/common/
Image.hpp
54
sw::Format
SelectInternalFormat
(GLint format);
96
: sw::Surface(parentTexture->getResource(), width, height, 1, 0, 1, gl::
SelectInternalFormat
(internalformat), true, true),
106
: sw::Surface(parentTexture->getResource(), width, height, depth, border, 1, gl::
SelectInternalFormat
(internalformat), true, true),
116
: sw::Surface(nullptr, width, height, 1, 0, 1, gl::
SelectInternalFormat
(internalformat), true, true, pitchP),
125
: sw::Surface(nullptr, width, height, 1, 0, multiSampleDepth, gl::
SelectInternalFormat
(internalformat), lockable, true),
Image.cpp
447
sw::Format
SelectInternalFormat
(GLint format)
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