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    Searched refs:SelectInternalFormat (Results 1 - 2 of 2) sorted by null

  /external/swiftshader/src/OpenGL/common/
Image.hpp 54 sw::Format SelectInternalFormat(GLint format);
96 : sw::Surface(parentTexture->getResource(), width, height, 1, 0, 1, gl::SelectInternalFormat(internalformat), true, true),
106 : sw::Surface(parentTexture->getResource(), width, height, depth, border, 1, gl::SelectInternalFormat(internalformat), true, true),
116 : sw::Surface(nullptr, width, height, 1, 0, 1, gl::SelectInternalFormat(internalformat), true, true, pitchP),
125 : sw::Surface(nullptr, width, height, 1, 0, multiSampleDepth, gl::SelectInternalFormat(internalformat), lockable, true),
Image.cpp 447 sw::Format SelectInternalFormat(GLint format)
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