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    Searched refs:SourceRGB (Results 1 - 10 of 10) sorted by null

  /external/mesa3d/src/mesa/main/
texstate.c 129 printf(" GL_SOURCE0_RGB = %s\n", _mesa_enum_to_string(texUnit->Combine.SourceRGB[0]));
130 printf(" GL_SOURCE1_RGB = %s\n", _mesa_enum_to_string(texUnit->Combine.SourceRGB[1]));
131 printf(" GL_SOURCE2_RGB = %s\n", _mesa_enum_to_string(texUnit->Combine.SourceRGB[2]));
173 state->SourceRGB[0] = GL_PREVIOUS;
221 state->SourceRGB[0] = GL_PREVIOUS;
230 state->SourceRGB[2] = GL_TEXTURE;
255 state->SourceRGB[2] = GL_TEXTURE;
257 state->SourceRGB[0] = GL_CONSTANT;
275 state->ModeRGB = (state->SourceRGB[0] != GL_PREVIOUS)
texenv.c 257 texUnit->Combine.SourceRGB[term] = param;
565 return texUnit->Combine.SourceRGB[rgb_idx];
569 return texUnit->Combine.SourceRGB[3];
ff_fragment_shader.cpp 452 key->unit[i].OptRGB[j].Source = translate_source(comb->SourceRGB[j]);
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attrib.c 815 unit->Combine.SourceRGB[i]);
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mtypes.h     [all...]
  /external/mesa3d/src/mesa/drivers/dri/i915/
i830_texblend.c 222 switch (combine->SourceRGB[i]) {
230 args_RGB[i] = GetTexelOp(combine->SourceRGB[i] - GL_TEXTURE0);
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_texstate.c 272 const GLint srcRGBi = texUnit->_CurrentCombine->SourceRGB[i];
288 ctx->Texture.Unit[replaceargs]._CurrentCombine->SourceRGB[0];
813 const GLuint srcRGBi = texUnit->_CurrentCombine->SourceRGB[i];
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  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_texstate.c 249 const GLuint srcRGBi = texUnit->_CurrentCombine->SourceRGB[i];
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  /external/mesa3d/src/mesa/swrast/
s_context.c 195 if (combine->SourceRGB[term] == GL_PRIMARY_COLOR) {
s_texcombine.c 131 combine->SourceRGB[0],
133 combine->SourceRGB[1],
141 const GLenum srcRGB = combine->SourceRGB[term];

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