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    Searched refs:StateChange (Results 1 - 4 of 4) sorted by null

  /frameworks/av/services/camera/libcameraservice/device3/
StatusTracker.h 90 struct StateChange {
96 Vector<StateChange> mPendingChangeQueue;
StatusTracker.cpp 97 StateChange newState = {
176 const StateChange &newState = mPendingChangeQueue[i];
  /external/llvm/lib/CodeGen/AsmPrinter/
WinException.cpp 564 for (const auto &StateChange :
570 StateChange.PreviousEndLabel, LastEHState);
571 LastStartLabel = StateChange.NewStartLabel;
572 LastEHState = StateChange.NewState;
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
setupapi.h 628 DWORD StateChange;
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