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    Searched refs:TESS_CONTROL_SHADER (Results 1 - 21 of 21) sorted by null

  /external/deqp/external/openglcts/modules/common/
glcExtTokens.cpp 72 TESS_CONTROL_SHADER = GL_TESS_CONTROL_SHADER;
197 TESS_CONTROL_SHADER = GL_TESS_CONTROL_SHADER_EXT;
glcExtTokens.hpp 71 glw::GLenum TESS_CONTROL_SHADER;
  /external/deqp/external/openglcts/modules/glesext/tessellation_shader/
esextcTessellationShaderXFB.cpp 265 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER);
407 m_tc_program_id = createSeparableProgram(m_glExtTokens.TESS_CONTROL_SHADER, 1, /* n_strings */
415 m_tc_program_id = createSeparableProgram(m_glExtTokens.TESS_CONTROL_SHADER, 1, /* n_strings */
618 test_3.expected_data_source = m_glExtTokens.TESS_CONTROL_SHADER;
858 else if (test.expected_data_source == m_glExtTokens.TESS_CONTROL_SHADER)
esextcTessellationShaderPrimitiveCoverage.cpp 419 m_quad_tessellation_tcs_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER);
425 m_triangles_tessellation_tcs_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER);
esextcTessellationShaderProgramInterfaces.cpp 118 m_tc_shader_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER);
esextcTessellationShaderTessellation.cpp 544 run.tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER);
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esextcTessellationShaderBarrier.cpp 182 m_tcs_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER);
esextcTessellationShaderProperties.cpp 216 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER);
esextcTessellationShaderTCTE.cpp 310 run.tcs_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER);
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esextcTessellationShaderMaxPatchVertices.cpp 573 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER);
esextcTessellationShaderPoints.cpp 507 test.tcs_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER);
    [all...]
esextcTessellationShaderVertexOrdering.cpp 187 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER);
esextcTessellationShaderErrors.cpp 540 result = m_glExtTokens.TESS_CONTROL_SHADER;
    [all...]
esextcTessellationShaderTriangles.cpp 187 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER);
    [all...]
esextcTessellationShaderUtils.cpp     [all...]
esextcTessellationShaderInvariance.cpp 332 const glw::GLenum SHADER_TYPE_TESSELLATION_CONTROL = m_glExtTokens.TESS_CONTROL_SHADER;
    [all...]
  /external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
esextcTextureCubeMapArrayImageOperations.cpp 852 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER);
878 m_tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER);
    [all...]
esextcTextureCubeMapArrayImageTextureSize.cpp 829 m_tcs_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER);
    [all...]
esextcTextureCubeMapArraySampling.cpp     [all...]
  /external/deqp/external/openglcts/modules/gl/
gl4cGPUShaderFP64Tests.hpp 661 TESS_CONTROL_SHADER,
    [all...]
gl4cGPUShaderFP64Tests.cpp     [all...]

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