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Searched
refs:TEnvironment
(Results
1 - 2
of
2
) sorted by null
/prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/Public/
ShaderLang.h
146
struct
TEnvironment
{
523
TEnvironment
environment;
/prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
ShaderLang.cpp
612
//
TEnvironment
takes precedence, for what it sets, so sort all this out.
613
// Ideally, the internal code could be made to use
TEnvironment
, but for
615
void TranslateEnvironment(const
TEnvironment
* environment, EShMessages& messages, EShSource& source,
725
const
TEnvironment
* environment = nullptr) // optional way of fully setting all versions, overriding the above
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