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    Searched refs:TShader (Results 1 - 11 of 11) sorted by null

  /prebuilts/ndk/r16/sources/third_party/shaderc/libshaderc_util/include/libshaderc_util/
counting_includer.h 25 class CountingIncluder : public glslang::TShader::Includer {
46 glslang::TShader::Includer::IncludeResult* includeSystem(
55 glslang::TShader::Includer::IncludeResult* includeLocal(
64 void releaseInclude(glslang::TShader::Includer::IncludeResult* result) final {
73 // glslang::TShader::Includer::include.
74 virtual glslang::TShader::Includer::IncludeResult* include_delegate(
80 glslang::TShader::Includer::IncludeResult* result) = 0;
  /prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/preprocessor/
PpContext.cpp 85 TPpContext::TPpContext(TParseContextBase& pc, const std::string& rootFileName, TShader::Includer& inclr) :
PpContext.h 185 TPpContext(TParseContextBase&, const std::string& rootFileName, TShader::Includer&);
378 TShader::Includer& includer;
516 TShader::Includer::IncludeResult* includedFile,
571 TShader::Includer::IncludeResult* includedFile_;
596 void push_include(TShader::Includer::IncludeResult* result)
604 TShader::Includer::IncludeResult* include = includeStack.top();
616 std::stack<TShader::Includer::IncludeResult*> includeStack;
Pp.cpp 621 TShader::Includer::IncludeResult* res = nullptr;
    [all...]
  /prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/Public/
ShaderLang.h 327 // Make one TShader per shader that you will link into a program. Then provide
333 // N.B.: Does not yet support having the same TShader instance being linked into
338 class TShader {
340 explicit TShader(EShLanguage);
341 virtual ~TShader();
473 TShader::ForbidIncluder includer;
528 TShader& operator=(TShader&);
610 void addShader(TShader* shader) { stages[shader->stage].push_back(shader); }
652 std::list<TShader*> stages[EShLangCount]
    [all...]
  /prebuilts/ndk/r16/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
ShaderLang.cpp 238 TShader::ForbidIncluder includer;
723 TShader::Includer& includer,
    [all...]
  /prebuilts/ndk/r16/sources/third_party/shaderc/libshaderc/src/
shaderc.cc 187 virtual glslang::TShader::Includer::IncludeResult* include_delegate(
193 return new glslang::TShader::Includer::IncludeResult{
203 return new glslang::TShader::Includer::IncludeResult{
212 glslang::TShader::Includer::IncludeResult* result) override {
  /external/vulkan-validation-layers/tests/
vktestframework.cpp 721 glslang::TShader *shader = new glslang::TShader(stage);
  /prebuilts/ndk/r16/sources/third_party/shaderc/libshaderc_util/src/
compiler.cc 204 glslang::TShader shader(used_shader_stage);
340 glslang::TShader shader(EShLangVertex);
  /prebuilts/ndk/r16/sources/third_party/vulkan/src/tests/
vktestframework.cpp     [all...]
  /external/deqp/external/vulkancts/framework/vulkan/
vkShaderToSpirV.cpp 267 glslang::TShader shader (shaderStage);

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