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    Searched refs:TYPE_LOCATION (Results 1 - 2 of 2) sorted by null

  /external/deqp/framework/opengl/
gluDrawUtil.hpp 97 TYPE_LOCATION = 0, //!< Binding by numeric location.
108 explicit BindingPoint (int location_) : type(TYPE_LOCATION), location(location_) {}
gluDrawUtil.cpp 261 if (binding.type != BindingPoint::TYPE_LOCATION)
282 DE_ASSERT(va.binding.type == BindingPoint::TYPE_LOCATION);
391 DE_ASSERT(vertexArray.binding.type == BindingPoint::TYPE_LOCATION);
436 DE_ASSERT(vaIter->binding.type == BindingPoint::TYPE_LOCATION);

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