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    Searched refs:TexelBuffer (Results 1 - 7 of 7) sorted by null

  /external/mesa3d/src/mesa/swrast/
s_texcombine.c 53 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4 * omp_get_num_threads() + (SWRAST_MAX_WIDTH * 4 * omp_get_thread_num()));
55 return (float4_array) (swrast->TexelBuffer + unit * SWRAST_MAX_WIDTH * 4);
74 * \param texelBuffer pointer to texel colors for all texture units
83 const GLfloat *texelBuffer,
592 if (!swrast->TexelBuffer) {
596 /* TexelBuffer memory allocation needs to be done in a critical section
598 * When entering the section, first check if TexelBuffer has been
602 if (!swrast->TexelBuffer) {
607 /* TexelBuffer is also global and normally shared by all SWspan
611 swrast->TexelBuffer
    [all...]
s_context.h 320 GLfloat *TexelBuffer;
s_context.c 831 free( swrast->TexelBuffer );
  /prebuilts/ndk/r16/sources/third_party/vulkan/src/layers/
descriptor_sets.h 150 enum DescriptorClass { PlainSampler, ImageSampler, Image, TexelBuffer, GeneralBuffer };
descriptor_sets.cpp 508 } else if (TexelBuffer == descriptors_[start_idx]->descriptor_class) {
    [all...]
  /external/vulkan-validation-layers/layers/
descriptor_sets.h 185 enum DescriptorClass { PlainSampler, ImageSampler, Image, TexelBuffer, GeneralBuffer };
descriptor_sets.cpp     [all...]

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