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  /frameworks/base/libs/hwui/utils/
PaintUtils.h 68 struct TextShadow {
75 static inline bool getTextShadow(const SkPaint* paint, TextShadow* textShadow) {
78 if (textShadow) {
79 textShadow->radius = Blur::convertSigmaToRadius(blur.fSigma);
80 textShadow->dx = blur.fOffset.fX;
81 textShadow->dy = blur.fOffset.fY;
82 textShadow->color = blur.fColor;
  /frameworks/base/libs/hwui/
BakedOpDispatcher.cpp 196 PaintUtils::TextShadow textShadow;
197 if (!PaintUtils::getTextShadow(op.paint, &textShadow)) {
203 op.paint, op.glyphs, op.glyphCount, textShadow.radius, op.positions);
209 const float sx = op.x - texture->left + textShadow.dx;
210 const float sy = op.y - texture->top + textShadow.dy;
216 .setFillShadowTexturePaint(*texture, textShadow.color, *op.paint, textOpState.alpha)
230 shadowBounds.translate(textShadow.dx, textShadow.dy);
231 shadowBounds.outset(textShadow.radius, textShadow.radius)
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