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    Searched refs:Texture2DArrayShader (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/gles3/functional/
es3fFboTestUtil.hpp 137 class Texture2DArrayShader : public sglr::ShaderProgram
140 Texture2DArrayShader (glu::DataType samplerType, glu::DataType outputType);
141 ~Texture2DArrayShader (void) {}
es3fFboTestUtil.cpp 560 Texture2DArrayShader::Texture2DArrayShader (glu::DataType samplerType, glu::DataType outputType)
600 void Texture2DArrayShader::setLayer (int layer)
605 void Texture2DArrayShader::setTexScaleBias (const Vec4& scale, const Vec4& bias)
611 void Texture2DArrayShader::setUniforms (sglr::Context& gl, deUint32 program) const
621 void Texture2DArrayShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
632 void Texture2DArrayShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const
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es3fFboColorbufferTests.cpp 494 Texture2DArrayShader arrayTexShader (glu::getSampler2DArrayType(texFmt), glu::TYPE_FLOAT_VEC4);
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es3fTextureSpecificationTests.cpp 465 Texture2DArrayShader shader (glu::getSampler2DArrayType(m_texFormat), glu::TYPE_FLOAT_VEC4);
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