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    Searched refs:Texture3DShader (Results 1 - 4 of 4) sorted by null

  /external/deqp/modules/gles3/functional/
es3fFboTestUtil.hpp 159 class Texture3DShader : public sglr::ShaderProgram
162 Texture3DShader (glu::DataType samplerType, glu::DataType outputType);
163 ~Texture3DShader (void) {}
es3fFboTestUtil.cpp 668 Texture3DShader::Texture3DShader (glu::DataType samplerType, glu::DataType outputType)
708 void Texture3DShader::setDepth (float depth)
713 void Texture3DShader::setTexScaleBias (const Vec4& scale, const Vec4& bias)
719 void Texture3DShader::setUniforms (sglr::Context& gl, deUint32 program) const
729 void Texture3DShader::shadeVertices (const rr::VertexAttrib* inputs, rr::VertexPacket* const* packets, const int numPackets) const
740 void Texture3DShader::shadeFragments (rr::FragmentPacket* packets, const int numPackets, const rr::FragmentShadingContext& context) const
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es3fFboColorbufferTests.cpp 620 Texture3DShader tdTexShader (glu::getSampler3DType(texFmt), glu::TYPE_FLOAT_VEC4);
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es3fTextureSpecificationTests.cpp 565 Texture3DShader shader (glu::getSampler3DType(m_texFormat), glu::TYPE_FLOAT_VEC4);
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