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Searched
refs:Translation3f
(Results
1 - 5
of
5
) sorted by null
/external/eigen/demos/opengl/
camera.cpp
153
mViewMatrix =
Translation3f
(t)
155
*
Translation3f
(-t)
quaternion_demo.cpp
80
Affine3f t =
Translation3f
(c) * q * Scaling(mRadii[i]+radius);
101
Affine3f t =
Translation3f
(mCenters[i]) * Scaling(mRadii[i]);
/external/eigen/unsupported/test/
openglsupport.cpp
182
VERIFY_MATRIX(glTranslate(vf2), Projective3f(
Translation3f
(vf23)).matrix());
187
VERIFY_MATRIX(glTranslate(vf3), Projective3f(
Translation3f
(vf3)).matrix());
/external/eigen/Eigen/src/Geometry/
Translation.h
176
typedef Translation<float, 3>
Translation3f
;
/frameworks/native/libs/vr/libdvrcommon/include/private/dvr/
numeric.h
161
return mat4(Eigen::
Translation3f
(translation));
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