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  /external/skia/src/core/
SkVertState.h 14 This is a helper for drawVertices(). It is used to iterate over the triangles
50 static bool Triangles(VertState*);
SkVertState.cpp 10 bool VertState::Triangles(VertState* state) {
98 return fIndices ? TrianglesX : Triangles;
  /external/skqp/src/core/
SkVertState.h 14 This is a helper for drawVertices(). It is used to iterate over the triangles
50 static bool Triangles(VertState*);
SkVertState.cpp 10 bool VertState::Triangles(VertState* state) {
98 return fIndices ? TrianglesX : Triangles;
  /external/deqp/framework/referencerenderer/
rrPrimitiveTypes.hpp 34 PRIMITIVETYPE_TRIANGLES = 0, //!< Separate triangles
46 PRIMITIVETYPE_TRIANGLES_ADJACENCY, //!< Separate triangles (adjacency)
53 template <> struct PrimitiveTypeTraits<PRIMITIVETYPE_TRIANGLES> { typedef pa::Triangle Type; typedef pa::Triangle BaseType; typedef pa::Triangles Assembler; };
rrPrimitiveAssembler.hpp 77 struct Triangles
  /external/deqp/external/openglcts/modules/common/
glcFragDepthTests.cpp 188 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
194 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
225 &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
342 &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
378 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
glcBlendEquationAdvancedTests.cpp 718 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(s_indices), &s_indices[0]));
    [all...]
glcShaderLibraryCase.cpp 468 pr::Triangles(DE_LENGTH_OF_ARRAY(s_indices), &s_indices[0]));
    [all...]
glcShaderRenderCase.cpp 678 pr::Triangles(numElements, quadGrid.getIndices()));
  /external/deqp/modules/gles3/functional/
es3fFragDepthTests.cpp 178 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
184 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
227 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
355 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
393 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
es3fShaderFragDataTests.cpp 196 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
313 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
es3fShaderBuiltinVarTests.cpp 344 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
439 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
659 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indicesCCW), &indicesCCW[0]));
663 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indicesCW), &indicesCW[0]));
705 MAX_VERTICES = 8*3 //!< 8 triangles, totals 24 vertices
    [all...]
es3fShaderPrecisionTests.cpp 380 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
594 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
787 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
    [all...]
es3fShaderMetamorphicTests.cpp 154 glu::draw(m_context.getRenderContext(), program.getProgram(), 1, &posBinding, glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
es3fShaderApiTests.cpp 208 glu::draw(renderCtx, program, DE_LENGTH_OF_ARRAY(vertexArrays), &vertexArrays[0], glu::pr::Triangles(DE_LENGTH_OF_ARRAY(quadIndices), &quadIndices[0]));
    [all...]
es3fShaderDerivateTests.cpp 769 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
    [all...]
  /external/deqp/framework/opengl/
gluDrawUtil.hpp 227 DECLARE_PR_CTOR(Triangles, PRIMITIVETYPE_TRIANGLES);
  /external/deqp/modules/gles2/functional/
es2fShaderBuiltinVarTests.cpp 325 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
417 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
631 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indicesCCW), &indicesCCW[0]));
635 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indicesCW), &indicesCW[0]));
es2fShaderFragDataTests.cpp 196 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
  /external/deqp/modules/gles31/functional/
es31fStencilTexturingTests.cpp 158 glu::draw(renderCtx, program.getProgram(), 1, &posBinding, glu::pr::Triangles((int)indices.size(), &indices[0]));
261 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
326 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
385 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
    [all...]
  /external/deqp/modules/glshared/
glsFragmentOpUtil.cpp 203 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
glsTextureTestUtil.cpp 480 glu::pr::Triangles(DE_LENGTH_OF_ARRAY(indices), &indices[0]));
glsShaderRenderCase.cpp 625 draw(m_renderCtx, programID, (int)vertexArrays.size(), &vertexArrays[0], pr::Triangles(numElements, quadGrid.getIndices()));
glsShaderLibraryCase.cpp 507 decl << "layout (triangles) in;\n";
550 decl << "layout (triangles) in;\n";
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