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  /dalvik/dx/src/com/android/dex/
SizeOf.java 24 public static final int UINT = 4;
30 * checksum uint
32 * file_size uint
33 * header_size uint
34 * endian_tag uint
35 * link_size uint
36 * link_off uint
37 * map_off uint
38 * string_ids_size uint
39 * string_ids_off uint
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  /external/aac/libPCMutils/include/
pcm_utils.h 110 const UINT channels, const UINT frameSize,
111 const UINT length);
113 const UINT channels, const UINT frameSize,
114 const UINT length);
116 const UINT channels, const UINT frameSize,
117 const UINT length);
120 const UINT channels, const UINT frameSize
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  /external/mesa3d/src/gallium/drivers/swr/rasterizer/memory/
tilingtraits.h 37 static UINT GetCu() { SWR_ASSERT(0); return 0; }
38 static UINT GetCv() { SWR_ASSERT(0); return 0; }
39 static UINT GetCr() { SWR_ASSERT(0); return 0; }
40 static UINT GetTileIDShift() { SWR_ASSERT(0); return 0; }
43 static UINT GetPdepX() { SWR_ASSERT(0); return 0x37; }
44 static UINT GetPdepY() { SWR_ASSERT(0); return 0xC8; }
50 static UINT GetCu() { return 0; }
51 static UINT GetCv() { return 0; }
52 static UINT GetCr() { return 0; }
53 static UINT GetTileIDShift() { return 0;
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  /external/aac/libFDK/include/
FDK_bitbuffer.h 113 UINT ValidBits;
114 UINT ReadOffset;
115 UINT WriteOffset;
116 UINT BitCnt;
117 UINT BitNdx;
120 UINT bufSize;
121 UINT bufBits;
130 extern const UINT BitMask[32 + 1];
137 UINT bufSize);
140 UINT bufSize, UINT validBits)
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FDK_matrixCalloc.h 111 void* fdkCallocMatrix1D(UINT dim1, UINT size);
112 void* fdkCallocMatrix1D_aligned(UINT dim1, UINT size);
115 void* fdkCallocMatrix1D_int(UINT dim1, UINT size, MEMORY_SECTION s);
116 void* fdkCallocMatrix1D_int_aligned(UINT dim1, UINT size, MEMORY_SECTION s);
123 void** fdkCallocMatrix2D(UINT dim1, UINT dim2, UINT size)
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  /external/lzma/CPP/Windows/
ResourceString.h 10 UString MyLoadString(UINT resourceID);
11 void MyLoadString(HINSTANCE hInstance, UINT resourceID, UString &dest);
12 void MyLoadString(UINT resourceID, UString &dest);
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d11shader.h 38 UINT Version;
40 UINT Flags;
41 UINT ConstantBuffers;
42 UINT BoundResources;
43 UINT InputParameters;
44 UINT OutputParameters;
45 UINT InstructionCount;
46 UINT TempRegisterCount;
47 UINT TempArrayCount;
48 UINT DefCount
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d3d11_1.idl 74 UINT ForcedSampleCount;
108 UINT DstSubresource,
109 UINT DstX,
110 UINT DstY,
111 UINT DstZ,
113 UINT SrcSubresource,
115 UINT CopyFlags);
119 UINT DstSubresource,
122 UINT SrcRowPitch,
123 UINT SrcDepthPitch
    [all...]
d3d11.idl 35 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT = 14;
36 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS = 4;
37 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT = 32;
38 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT = 15;
39 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT = 16;
40 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS = 4;
41 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT = 15;
42 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST = 1;
43 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS = 1;
44 const UINT D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT = 64
    [all...]
ftsiface.h 20 #define NO_TITLE UINT(-1)
21 #define NOT_INDEXER UINT(-2)
22 #define NOT_SEARCHER UINT(-3)
23 #define NOT_COMPRESSOR UINT(-4)
24 #define CANNOT_SAVE UINT(-5)
25 #define OUT_OF_MEMORY UINT(-6)
26 #define CANNOT_OPEN UINT(-7)
27 #define CANNOT_LOAD UINT(-8)
28 #define INVALID_INDEX UINT(-9)
29 #define ALREADY_WEIGHED UINT(-10
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d3d10shader.h 78 UINT BindPoint;
79 UINT BindCount;
80 UINT uFlags;
83 UINT NumSamples;
89 UINT SemanticIndex;
90 UINT Register;
99 UINT Version;
101 UINT Flags;
102 UINT ConstantBuffers;
103 UINT BoundResources
    [all...]
magnification.h 24 UINT width;
25 UINT height;
27 UINT stride;
28 UINT offset;
d3d10_1.idl 24 const UINT D3D10_1_DEFAULT_SAMPLE_MASK = 0xffffffff;
25 const UINT D3D10_1_GS_INPUT_REGISTER_COUNT = 32;
26 const UINT D3D10_1_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT = 32;
27 const UINT D3D10_1_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS = 128;
28 const UINT D3D10_1_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT = 32;
29 const UINT D3D10_1_PS_OUTPUT_MASK_REGISTER_COMPONENTS = 1;
30 const UINT D3D10_1_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT = 32;
31 const UINT D3D10_1_PS_OUTPUT_MASK_REGISTER_COUNT = 1;
32 const UINT D3D10_1_SHADER_MAJOR_VERSION = 4;
33 const UINT D3D10_1_SHADER_MINOR_VERSION = 1
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gb18030.h 14 STDAPI_(DWORD) BytesToUnicode(BYTE *lpMultiByteStr,UINT cchMultiByte,UINT *pcchLeftOverBytes,LPWSTR lpWideCharStr,UINT cchWideChar);
15 STDAPI_(DWORD) UnicodeToBytes(LPWSTR lpWideCharStr,UINT cchWideChar,LPSTR lpMultiByteStr,UINT cchMultiByte);
  /external/aac/libSYS/include/
syslib_channelMapDescr.h 131 UINT mapInfoTabLen; /*!< Length of the channel map table array. */
132 UINT fPassThrough; /*!< Flag that defines whether the specified mapping shall
156 const UINT mapInfoTabLen, const UINT fPassThrough);
169 UINT fPassThrough);
181 const UCHAR chIdx, const UINT mapIdx);
  /external/aac/libAACdec/src/
aacdec_hcrs.h 168 UINT Hcr_State_BODY_ONLY(HANDLE_FDK_BITSTREAM, void*);
169 UINT Hcr_State_BODY_SIGN__BODY(HANDLE_FDK_BITSTREAM, void*);
170 UINT Hcr_State_BODY_SIGN__SIGN(HANDLE_FDK_BITSTREAM, void*);
171 UINT Hcr_State_BODY_SIGN_ESC__BODY(HANDLE_FDK_BITSTREAM, void*);
172 UINT Hcr_State_BODY_SIGN_ESC__SIGN(HANDLE_FDK_BITSTREAM, void*);
173 UINT Hcr_State_BODY_SIGN_ESC__ESC_PREFIX(HANDLE_FDK_BITSTREAM, void*);
174 UINT Hcr_State_BODY_SIGN_ESC__ESC_WORD(HANDLE_FDK_BITSTREAM, void*);
channel.h 133 SamplingRateInfo *pSamplingRateInfo, UINT flags, UINT elFlags,
156 const UINT flags, const UINT elFlags, const UINT frame_length,
aacdec_hcr.h 111 UINT HcrInit(H_HCR_INFO pHcr, CAacDecoderChannelInfo *pAacDecoderChannelInfo,
114 UINT HcrDecoder(H_HCR_INFO hHcr, CAacDecoderChannelInfo *pAacDecoderChannelInfo,
117 void CarryBitToBranchValue(UCHAR carryBit, UINT treeNode, UINT *branchValue,
118 UINT *branchNode);
  /external/aac/libMpegTPDec/src/
tpdec_latm.h 122 UINT m_frameLengthType;
123 UINT m_bufferFullness;
124 UINT m_streamID;
125 UINT m_frameLengthInBits;
130 UINT m_taraBufferFullness;
131 UINT m_otherDataLength;
132 UINT m_audioMuxLengthBytes; /* Length of LOAS payload */
184 UINT CLatmDemux_GetFrameLengthInBits(CLatmDemux *pLatmDemux, const UINT prog,
185 const UINT layer)
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  /external/aac/libPCMutils/src/
pcm_utils.cpp 110 const UINT channels, const UINT frameSize,
111 const UINT length) {
112 for (UINT sample = 0; sample < length; sample++) {
114 for (UINT ch = 0; ch < channels; ch++) {
122 const UINT channels, const UINT frameSize,
123 const UINT length) {
124 for (UINT sample = 0; sample < length; sample++) {
126 for (UINT ch = 0; ch < channels; ch++)
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  /external/mesa3d/src/gallium/state_trackers/nine/
authenticatedchannel9.h 40 UINT *pCertificateSize );
44 UINT CertifacteSize,
49 UINT DataSize,
54 UINT InputSize,
56 UINT OutputSize,
61 UINT InputSize,
volumetexture9.h 43 UINT Width, UINT Height, UINT Depth, UINT Levels,
52 UINT Level,
57 UINT Level,
62 UINT Level,
69 UINT Level );
nineexoverlayextension.c 29 UINT Adapter,
31 UINT OverlayWidth,
32 UINT OverlayHeight,
nineexoverlayextension.h 40 UINT Adapter,
42 UINT OverlayWidth,
43 UINT OverlayHeight,
  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/gdiplus/
gdiplusimagecodec.h 29 static __inline__ GpStatus GetImageDecoders(UINT numDecoders, UINT size,
39 static __inline__ GpStatus GetImageDecodersSize(UINT *numDecoders, UINT *size)
48 static __inline__ GpStatus GetImageEncoders(UINT numEncoders, UINT size,
58 static __inline__ GpStatus GetImageEncodersSize(UINT *numEncoders, UINT *size)

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