/dalvik/dx/src/com/android/dex/ |
SizeOf.java | 24 public static final int UINT = 4; 30 * checksum uint 32 * file_size uint 33 * header_size uint 34 * endian_tag uint 35 * link_size uint 36 * link_off uint 37 * map_off uint 38 * string_ids_size uint 39 * string_ids_off uint [all...] |
/external/aac/libPCMutils/include/ |
pcm_utils.h | 110 const UINT channels, const UINT frameSize, 111 const UINT length); 113 const UINT channels, const UINT frameSize, 114 const UINT length); 116 const UINT channels, const UINT frameSize, 117 const UINT length); 120 const UINT channels, const UINT frameSize [all...] |
/external/mesa3d/src/gallium/drivers/swr/rasterizer/memory/ |
tilingtraits.h | 37 static UINT GetCu() { SWR_ASSERT(0); return 0; } 38 static UINT GetCv() { SWR_ASSERT(0); return 0; } 39 static UINT GetCr() { SWR_ASSERT(0); return 0; } 40 static UINT GetTileIDShift() { SWR_ASSERT(0); return 0; } 43 static UINT GetPdepX() { SWR_ASSERT(0); return 0x37; } 44 static UINT GetPdepY() { SWR_ASSERT(0); return 0xC8; } 50 static UINT GetCu() { return 0; } 51 static UINT GetCv() { return 0; } 52 static UINT GetCr() { return 0; } 53 static UINT GetTileIDShift() { return 0; [all...] |
/external/aac/libFDK/include/ |
FDK_bitbuffer.h | 113 UINT ValidBits; 114 UINT ReadOffset; 115 UINT WriteOffset; 116 UINT BitCnt; 117 UINT BitNdx; 120 UINT bufSize; 121 UINT bufBits; 130 extern const UINT BitMask[32 + 1]; 137 UINT bufSize); 140 UINT bufSize, UINT validBits) [all...] |
FDK_matrixCalloc.h | 111 void* fdkCallocMatrix1D(UINT dim1, UINT size); 112 void* fdkCallocMatrix1D_aligned(UINT dim1, UINT size); 115 void* fdkCallocMatrix1D_int(UINT dim1, UINT size, MEMORY_SECTION s); 116 void* fdkCallocMatrix1D_int_aligned(UINT dim1, UINT size, MEMORY_SECTION s); 123 void** fdkCallocMatrix2D(UINT dim1, UINT dim2, UINT size) [all...] |
/external/lzma/CPP/Windows/ |
ResourceString.h | 10 UString MyLoadString(UINT resourceID);
11 void MyLoadString(HINSTANCE hInstance, UINT resourceID, UString &dest);
12 void MyLoadString(UINT resourceID, UString &dest);
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/ |
d3d11shader.h | 38 UINT Version; 40 UINT Flags; 41 UINT ConstantBuffers; 42 UINT BoundResources; 43 UINT InputParameters; 44 UINT OutputParameters; 45 UINT InstructionCount; 46 UINT TempRegisterCount; 47 UINT TempArrayCount; 48 UINT DefCount [all...] |
d3d11_1.idl | 74 UINT ForcedSampleCount; 108 UINT DstSubresource, 109 UINT DstX, 110 UINT DstY, 111 UINT DstZ, 113 UINT SrcSubresource, 115 UINT CopyFlags); 119 UINT DstSubresource, 122 UINT SrcRowPitch, 123 UINT SrcDepthPitch [all...] |
d3d11.idl | 35 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT = 14; 36 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS = 4; 37 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT = 32; 38 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT = 15; 39 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT = 16; 40 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS = 4; 41 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT = 15; 42 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST = 1; 43 const UINT D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS = 1; 44 const UINT D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT = 64 [all...] |
ftsiface.h | 20 #define NO_TITLE UINT(-1) 21 #define NOT_INDEXER UINT(-2) 22 #define NOT_SEARCHER UINT(-3) 23 #define NOT_COMPRESSOR UINT(-4) 24 #define CANNOT_SAVE UINT(-5) 25 #define OUT_OF_MEMORY UINT(-6) 26 #define CANNOT_OPEN UINT(-7) 27 #define CANNOT_LOAD UINT(-8) 28 #define INVALID_INDEX UINT(-9) 29 #define ALREADY_WEIGHED UINT(-10 [all...] |
d3d10shader.h | 78 UINT BindPoint; 79 UINT BindCount; 80 UINT uFlags; 83 UINT NumSamples; 89 UINT SemanticIndex; 90 UINT Register; 99 UINT Version; 101 UINT Flags; 102 UINT ConstantBuffers; 103 UINT BoundResources [all...] |
magnification.h | 24 UINT width; 25 UINT height; 27 UINT stride; 28 UINT offset;
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d3d10_1.idl | 24 const UINT D3D10_1_DEFAULT_SAMPLE_MASK = 0xffffffff; 25 const UINT D3D10_1_GS_INPUT_REGISTER_COUNT = 32; 26 const UINT D3D10_1_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT = 32; 27 const UINT D3D10_1_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS = 128; 28 const UINT D3D10_1_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT = 32; 29 const UINT D3D10_1_PS_OUTPUT_MASK_REGISTER_COMPONENTS = 1; 30 const UINT D3D10_1_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT = 32; 31 const UINT D3D10_1_PS_OUTPUT_MASK_REGISTER_COUNT = 1; 32 const UINT D3D10_1_SHADER_MAJOR_VERSION = 4; 33 const UINT D3D10_1_SHADER_MINOR_VERSION = 1 [all...] |
gb18030.h | 14 STDAPI_(DWORD) BytesToUnicode(BYTE *lpMultiByteStr,UINT cchMultiByte,UINT *pcchLeftOverBytes,LPWSTR lpWideCharStr,UINT cchWideChar); 15 STDAPI_(DWORD) UnicodeToBytes(LPWSTR lpWideCharStr,UINT cchWideChar,LPSTR lpMultiByteStr,UINT cchMultiByte);
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/external/aac/libSYS/include/ |
syslib_channelMapDescr.h | 131 UINT mapInfoTabLen; /*!< Length of the channel map table array. */ 132 UINT fPassThrough; /*!< Flag that defines whether the specified mapping shall 156 const UINT mapInfoTabLen, const UINT fPassThrough); 169 UINT fPassThrough); 181 const UCHAR chIdx, const UINT mapIdx);
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/external/aac/libAACdec/src/ |
aacdec_hcrs.h | 168 UINT Hcr_State_BODY_ONLY(HANDLE_FDK_BITSTREAM, void*); 169 UINT Hcr_State_BODY_SIGN__BODY(HANDLE_FDK_BITSTREAM, void*); 170 UINT Hcr_State_BODY_SIGN__SIGN(HANDLE_FDK_BITSTREAM, void*); 171 UINT Hcr_State_BODY_SIGN_ESC__BODY(HANDLE_FDK_BITSTREAM, void*); 172 UINT Hcr_State_BODY_SIGN_ESC__SIGN(HANDLE_FDK_BITSTREAM, void*); 173 UINT Hcr_State_BODY_SIGN_ESC__ESC_PREFIX(HANDLE_FDK_BITSTREAM, void*); 174 UINT Hcr_State_BODY_SIGN_ESC__ESC_WORD(HANDLE_FDK_BITSTREAM, void*);
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channel.h | 133 SamplingRateInfo *pSamplingRateInfo, UINT flags, UINT elFlags, 156 const UINT flags, const UINT elFlags, const UINT frame_length,
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aacdec_hcr.h | 111 UINT HcrInit(H_HCR_INFO pHcr, CAacDecoderChannelInfo *pAacDecoderChannelInfo, 114 UINT HcrDecoder(H_HCR_INFO hHcr, CAacDecoderChannelInfo *pAacDecoderChannelInfo, 117 void CarryBitToBranchValue(UCHAR carryBit, UINT treeNode, UINT *branchValue, 118 UINT *branchNode);
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/external/aac/libMpegTPDec/src/ |
tpdec_latm.h | 122 UINT m_frameLengthType; 123 UINT m_bufferFullness; 124 UINT m_streamID; 125 UINT m_frameLengthInBits; 130 UINT m_taraBufferFullness; 131 UINT m_otherDataLength; 132 UINT m_audioMuxLengthBytes; /* Length of LOAS payload */ 184 UINT CLatmDemux_GetFrameLengthInBits(CLatmDemux *pLatmDemux, const UINT prog, 185 const UINT layer) [all...] |
/external/aac/libPCMutils/src/ |
pcm_utils.cpp | 110 const UINT channels, const UINT frameSize, 111 const UINT length) { 112 for (UINT sample = 0; sample < length; sample++) { 114 for (UINT ch = 0; ch < channels; ch++) { 122 const UINT channels, const UINT frameSize, 123 const UINT length) { 124 for (UINT sample = 0; sample < length; sample++) { 126 for (UINT ch = 0; ch < channels; ch++) [all...] |
/external/mesa3d/src/gallium/state_trackers/nine/ |
authenticatedchannel9.h | 40 UINT *pCertificateSize ); 44 UINT CertifacteSize, 49 UINT DataSize, 54 UINT InputSize, 56 UINT OutputSize, 61 UINT InputSize,
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volumetexture9.h | 43 UINT Width, UINT Height, UINT Depth, UINT Levels, 52 UINT Level, 57 UINT Level, 62 UINT Level, 69 UINT Level );
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nineexoverlayextension.c | 29 UINT Adapter, 31 UINT OverlayWidth, 32 UINT OverlayHeight,
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nineexoverlayextension.h | 40 UINT Adapter, 42 UINT OverlayWidth, 43 UINT OverlayHeight,
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/prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/gdiplus/ |
gdiplusimagecodec.h | 29 static __inline__ GpStatus GetImageDecoders(UINT numDecoders, UINT size, 39 static __inline__ GpStatus GetImageDecodersSize(UINT *numDecoders, UINT *size) 48 static __inline__ GpStatus GetImageEncoders(UINT numEncoders, UINT size, 58 static __inline__ GpStatus GetImageEncodersSize(UINT *numEncoders, UINT *size)
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