HomeSort by relevance Sort by last modified time
    Searched refs:VARIABLE_STORAGE (Results 1 - 6 of 6) sorted by null

  /device/linaro/bootloader/edk2/DuetPkg/FSVariable/
VariableStorage.h 37 typedef struct _VARIABLE_STORAGE VARIABLE_STORAGE;
41 OUT VARIABLE_STORAGE **VarStore,
51 OUT VARIABLE_STORAGE **VarStore,
59 IN VARIABLE_STORAGE *This
65 IN VARIABLE_STORAGE *This,
94 VARIABLE_STORAGE VarStore;
MemStorage.c 41 IN VARIABLE_STORAGE *This
47 IN VARIABLE_STORAGE *This,
55 OUT VARIABLE_STORAGE **VarStore,
104 IN VARIABLE_STORAGE *This
118 IN VARIABLE_STORAGE *This,
FileStorage.c 47 IN VARIABLE_STORAGE *This
53 IN VARIABLE_STORAGE *This,
238 OUT VARIABLE_STORAGE **VarStore,
290 IN VARIABLE_STORAGE *This
323 IN VARIABLE_STORAGE *This,
FSVariable.h 95 VARIABLE_STORAGE *VariableStore[MaxType]; // Instance of VariableStorage
  /external/deqp/external/openglcts/modules/gl/
gl4cShadingLanguage420PackTests.hpp 152 enum VARIABLE_STORAGE
389 static bool doesStageSupportQualifier(SHADER_STAGES stage, VARIABLE_STORAGE storage, QUALIFIERS qualifier);
395 VARIABLE_STORAGE storage);
407 static VARIABLE_FLAVOUR getVariableFlavour(Utils::SHADER_STAGES stage, Utils::VARIABLE_STORAGE storage,
410 static std::string getVariableName(Utils::SHADER_STAGES stage, Utils::VARIABLE_STORAGE storage,
415 static void prepareBlockVariableStrings(Utils::SHADER_STAGES in_stage, Utils::VARIABLE_STORAGE in_storage,
420 static void prepareVariableStrings(Utils::SHADER_STAGES in_stage, Utils::VARIABLE_STORAGE in_storage,
    [all...]
gl4cShadingLanguage420PackTests.cpp 127 bool Utils::doesStageSupportQualifier(Utils::SHADER_STAGES stage, Utils::VARIABLE_STORAGE storage,
315 VARIABLE_STORAGE storage)
1091 Utils::VARIABLE_FLAVOUR Utils::getVariableFlavour(SHADER_STAGES stage, VARIABLE_STORAGE storage,
1155 std::string Utils::getVariableName(SHADER_STAGES stage, VARIABLE_STORAGE storage, const glw::GLchar* variable_name)
1258 void Utils::prepareBlockVariableStrings(Utils::SHADER_STAGES in_stage, Utils::VARIABLE_STORAGE in_storage,
1281 void Utils::prepareVariableStrings(Utils::SHADER_STAGES in_stage, Utils::VARIABLE_STORAGE in_storage,
    [all...]

Completed in 137 milliseconds