HomeSort by relevance Sort by last modified time
    Searched refs:VERT_SAVE_RGBA (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/mesa/tnl_dd/
t_dd_tritmp.h 59 * VERT_SAVE_RGBA: Save vertex rgba to a local variable.
161 VERT_SAVE_RGBA( 0 );
162 VERT_SAVE_RGBA( 1 );
166 VERT_SAVE_RGBA( 2 );
184 VERT_SAVE_RGBA( 0 );
185 VERT_SAVE_RGBA( 1 );
187 VERT_SAVE_RGBA( 2 );
247 VERT_SAVE_RGBA( 0 );
248 VERT_SAVE_RGBA( 1 );
389 VERT_SAVE_RGBA( 0 )
    [all...]
t_dd_unfilled.h 49 VERT_SAVE_RGBA(0);
50 VERT_SAVE_RGBA(1);
117 VERT_SAVE_RGBA(0);
118 VERT_SAVE_RGBA(1);
119 VERT_SAVE_RGBA(2);
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_swtcl.c 469 #define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_swtcl.c 591 #define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
  /external/mesa3d/src/mesa/drivers/dri/i915/
intel_tris.c 648 #define VERT_SAVE_RGBA( idx ) if (coloroffset) color[idx] = v[idx]->ui[coloroffset]
    [all...]

Completed in 236 milliseconds