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  /external/deqp/modules/gles3/functional/
es3fScissorTests.cpp 60 using tcu::Vec4;
70 const tcu::Vec4 scissor;
71 const tcu::Vec4 render;
76 { "contained_quads", "Triangles fully inside scissor area (single call)", Vec4(0.1f, 0.1f, 0.8f, 0.8f), Vec4(0.2f, 0.2f, 0.6f, 0.6f), TRIANGLE, 30 },
77 { "partial_quads", "Triangles partially inside scissor area (single call)", Vec4(0.3f, 0.3f, 0.4f, 0.4f), Vec4(0.2f, 0.2f, 0.6f, 0.6f), TRIANGLE, 30 },
78 { "contained_tri", "Triangle fully inside scissor area", Vec4(0.1f, 0.1f, 0.8f, 0.8f), Vec4(0.2f, 0.2f, 0.6f, 0.6f), TRIANGLE, 1 },
79 { "enclosing_tri", "Triangle fully covering scissor area", Vec4(0.4f, 0.4f, 0.2f, 0.2f), Vec4(0.2f, 0.2f, 0.6f, 0.6f), TRIANGLE, 1 }
    [all...]
es3fFboTestUtil.hpp 61 void setColor (sglr::Context& context, deUint32 program, const tcu::Vec4& color);
76 void setGradient (sglr::Context& context, deUint32 program, const tcu::Vec4& gradientMin, const tcu::Vec4& gradientMax);
88 Texture2DShader (const DataTypes& samplerTypes, glu::DataType outputType, const tcu::Vec4& outScale = tcu::Vec4(1.0f), const tcu::Vec4& outBias = tcu::Vec4(0.0f));
92 void setTexScaleBias (int samplerNdx, const tcu::Vec4& scale, const tcu::Vec4& bias);
93 void setOutScaleBias (const tcu::Vec4& scale, const tcu::Vec4& bias)
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es3fClippingTests.cpp 54 static const tcu::Vec4 MASK_COLOR_OK = tcu::Vec4(0.0f, 0.1f, 0.0f, 1.0f);
55 static const tcu::Vec4 MASK_COLOR_DEV = tcu::Vec4(0.8f, 0.5f, 0.0f, 1.0f);
56 static const tcu::Vec4 MASK_COLOR_FAIL = tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f);
65 "in highp vec4 a_position;\n"
66 "in highp vec4 a_color;\n"
68 "out highp vec4 varFragColor;\n"
76 "layout(location = 0) out mediump vec4 fragColor;
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es3fShaderTextureFunctionTests.cpp 107 tcu::Vec4 minCoord;
108 tcu::Vec4 maxCoord;
143 const tcu::Vec4& minCoord_,
144 const tcu::Vec4& maxCoord_,
222 tcu::Vec4 scale;
223 tcu::Vec4 bias;
238 using tcu::Vec4;
279 inline Vec4 texture2D (const gls::ShaderEvalContext& c, float s, float t, float lod) { return c.textures[0].tex2D->sample(c.textures[0].sampler, s, t, lod); }
280 inline Vec4 textureCube (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c.textures[0].texCube->sample(c.textures[0].sampler, s, t, r, lod); }
281 inline Vec4 texture2DArray (const gls::ShaderEvalContext& c, float s, float t, float r, float lod) { return c. (…)
    [all...]
  /external/deqp/modules/gles2/functional/
es2fScissorTests.cpp 50 using tcu::Vec4;
60 const tcu::Vec4 scissor;
61 const tcu::Vec4 render;
66 { "contained_tris", "Triangles fully inside scissor area (single call)", Vec4(0.1f, 0.1f, 0.8f, 0.8f), Vec4(0.2f, 0.2f, 0.6f, 0.6f), TRIANGLE, 30 },
67 { "partial_tris", "Triangles partially inside scissor area (single call)", Vec4(0.3f, 0.3f, 0.4f, 0.4f), Vec4(0.2f, 0.2f, 0.6f, 0.6f), TRIANGLE, 30 },
68 { "contained_tri", "Triangle fully inside scissor area", Vec4(0.1f, 0.1f, 0.8f, 0.8f), Vec4(0.2f, 0.2f, 0.6f, 0.6f), TRIANGLE, 1 },
69 { "enclosing_tri", "Triangle fully covering scissor area", Vec4(0.4f, 0.4f, 0.2f, 0.2f), Vec4(0.2f, 0.2f, 0.6f, 0.6f), TRIANGLE, 1 }
    [all...]
es2fClippingTests.cpp 54 static const tcu::Vec4 MASK_COLOR_OK = tcu::Vec4(0.0f, 0.1f, 0.0f, 1.0f);
55 static const tcu::Vec4 MASK_COLOR_DEV = tcu::Vec4(0.8f, 0.5f, 0.0f, 1.0f);
56 static const tcu::Vec4 MASK_COLOR_FAIL = tcu::Vec4(1.0f, 0.0f, 1.0f, 1.0f);
64 const char* shaderSourceVertex = "attribute highp vec4 a_position;\n"
65 "attribute highp vec4 a_color;\n"
67 "varying mediump vec4 varFragColor;\n"
74 const char* shaderSourceFragment = "varying mediump vec4 varFragColor;\n
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es2fRasterizationTests.cpp 57 static const char* const s_shaderVertexTemplate = "attribute highp vec4 a_position;\n"
58 "attribute highp vec4 a_color;\n"
59 "varying highp vec4 v_color;\n"
67 static const char* const s_shaderFragmentTemplate = "varying mediump vec4 v_color;\n"
95 void drawPrimitives (tcu::Surface& result, const std::vector<tcu::Vec4>& vertexData, glw::GLenum primitiveType);
96 void drawPrimitives (tcu::Surface& result, const std::vector<tcu::Vec4>& vertexData, const std::vector<tcu::Vec4>& coloDrata, glw::GLenum primitiveType);
185 void BaseRenderingCase::drawPrimitives (tcu::Surface& result, const std::vector<tcu::Vec4>& vertexData, glw::GLenum primitiveType)
188 const std::vector<tcu::Vec4> colorData(vertexData.size(), tcu::Vec4(1.0f, 1.0f, 1.0f, 1.0f))
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  /external/deqp/framework/referencerenderer/
rrFragmentPacket.hpp 54 tcu::Vec4 barycentric[3]; //!< Perspective-correct barycentric values.
rrRasterizer.hpp 132 void init (const tcu::Vec4& v0, const tcu::Vec4& v1, const tcu::Vec4& v2);
152 tcu::Vec4 m_v0;
153 tcu::Vec4 m_v1;
154 tcu::Vec4 m_v2;
184 void init (const tcu::Vec4& v0, const tcu::Vec4& v1, float lineWidth);
197 tcu::Vec4 m_v0;
198 tcu::Vec4 m_v1
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  /external/deqp/modules/gles31/functional/
es31fFboTestUtil.hpp 58 Texture2DShader (const DataTypes& samplerTypes, glu::DataType outputType, const tcu::Vec4& outScale = tcu::Vec4(1.0f), const tcu::Vec4& outBias = tcu::Vec4(0.0f));
62 void setTexScaleBias (int samplerNdx, const tcu::Vec4& scale, const tcu::Vec4& bias);
63 void setOutScaleBias (const tcu::Vec4& scale, const tcu::Vec4& bias);
74 tcu::Vec4 scale;
75 tcu::Vec4 bias
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  /external/deqp/external/vulkancts/modules/vulkan/texture/
vktSampleVerifier.hpp 45 tcu::Vec4 coord;
46 tcu::Vec4 dPdx;
47 tcu::Vec4 dPdy;
135 const tcu::Vec4& result) const;
138 const tcu::Vec4& result,
143 bool verifySampleFiltered (const tcu::Vec4& result,
156 const tcu::Vec4& result,
165 const tcu::Vec4& result,
166 const tcu::Vec4& coord,
172 const tcu::Vec4& result
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  /external/deqp/framework/common/
tcuTextureUtil.hpp 47 Vec4 sRGBToLinear (const Vec4& cs);
48 Vec4 sRGB8ToLinear (const UVec4& cs);
49 Vec4 sRGBA8ToLinear (const UVec4& cs);
50 Vec4 linearToSRGB (const Vec4& cl);
88 Vec4 valueMin;
89 Vec4 valueMax;
90 Vec4 lookupScale;
91 Vec4 lookupBias
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tcuRasterizationVerifier.hpp 64 tcu::Vec4 positions[3];
65 tcu::Vec4 colors[3];
76 tcu::Vec4 positions[2];
77 tcu::Vec4 colors[2];
88 tcu::Vec4 position;
89 tcu::Vec4 color;
120 CoverageType calculateTriangleCoverage (const tcu::Vec4& p0, const tcu::Vec4& p1, const tcu::Vec4& p2, const tcu::IVec2& pixel, const tcu::IVec2& viewportSize, int subpixelBits, bool multisample);
  /device/google/contexthub/firmware/os/algos/common/math/
quat.h 26 typedef struct Vec4 Quat;
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineClearUtil.hpp 36 tcu::Vec4 defaultClearColor (const tcu::TextureFormat& format);
39 tcu::Vec4 defaultClearColorUnorm (void);
  /external/deqp/external/vulkancts/modules/vulkan/protected_memory/
vktProtectedMemImageValidator.hpp 39 tcu::Vec4 coords[4];
40 tcu::Vec4 values[4];
vktProtectedMemAttachmentClearTests.cpp 292 << tcu::TestLog::Message << "Color clear value: " << tcu::Vec4(m_clearValue.color.float32) << tcu::TestLog::EndMessage
311 { tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 0.0f, 0.0f),
312 tcu::Vec4(0.1f, 0.1f, 0.0f, 0.0f), tcu::Vec4(0.5f, 0.5f, 0.0f, 0.0f), },
313 { tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f),
314 tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), }
319 { tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 0.0f, 0.0f)
    [all...]
vktProtectedMemAttachmentLoadTests.cpp 220 << tcu::TestLog::Message << "Color clear value: " << tcu::Vec4(m_clearValue.color.float32) << tcu::TestLog::EndMessage
241 { tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 0.0f, 0.0f),
242 tcu::Vec4(0.1f, 0.1f, 0.0f, 0.0f), tcu::Vec4(0.5f, 0.5f, 0.0f, 0.0f), },
243 { tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f),
244 tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), }
249 { tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 0.0f, 0.0f)
    [all...]
vktProtectedMemBlitImageTests.cpp 338 << tcu::TestLog::Message << "Color clear value: " << tcu::Vec4(m_clearColorValue.float32) << tcu::TestLog::EndMessage;
355 { tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 0.0f, 0.0f),
356 tcu::Vec4(0.1f, 0.1f, 0.0f, 0.0f), tcu::Vec4(0.5f, 0.5f, 0.0f, 0.0f), },
357 { tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f),
358 tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), }
363 { tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 0.0f, 0.0f)
    [all...]
vktProtectedMemClearColorImageTests.cpp 231 << tcu::TestLog::Message << "Color clear value: " << tcu::Vec4(m_clearColorValue.float32) << tcu::TestLog::EndMessage;
248 { tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 0.0f, 0.0f),
249 tcu::Vec4(0.1f, 0.1f, 0.0f, 0.0f), tcu::Vec4(0.5f, 0.5f, 0.0f, 0.0f), },
250 { tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f),
251 tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), }
256 { tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 0.0f, 0.0f)
    [all...]
vktProtectedMemCopyImageTests.cpp 334 << tcu::TestLog::Message << "Color clear value: " << tcu::Vec4(m_clearColorValue.float32) << tcu::TestLog::EndMessage;
351 { tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 0.0f, 0.0f),
352 tcu::Vec4(0.1f, 0.1f, 0.0f, 0.0f), tcu::Vec4(0.5f, 0.5f, 0.0f, 0.0f), },
353 { tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f),
354 tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), tcu::Vec4(1.0f, 0.0f, 0.0f, 1.0f), }
359 { tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 0.0f, 0.0f)
    [all...]
vktProtectedMemCopyBufferToImageTests.cpp 327 { tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 0.0f, 0.0f),
328 tcu::Vec4(0.1f, 0.1f, 0.0f, 0.0f), tcu::Vec4(0.5f, 0.5f, 0.0f, 0.0f), },
329 { tcu::Vec4(0.0f), tcu::Vec4(0.0f),
330 tcu::Vec4(0.0f), tcu::Vec4(0.0f), }
335 { tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f), tcu::Vec4(1.0f, 1.0f, 0.0f, 0.0f)
    [all...]
  /external/deqp/modules/glshared/
glsShaderPerformanceMeasurer.hpp 48 AttribSpec (const char* name_, const tcu::Vec4& p00_, const tcu::Vec4& p01_, const tcu::Vec4& p10_, const tcu::Vec4& p11_)
60 tcu::Vec4 p00; //!< Bottom left.
61 tcu::Vec4 p01; //!< Bottom right.
62 tcu::Vec4 p10; //!< Top left.
63 tcu::Vec4 p11; //!< Top right.
glsScissorTests.hpp 51 using tcu::Vec4;
80 const Vec4& scissorArea,
81 const Vec4& renderArea,
88 const Vec4& scissorArea,
101 const Vec4& scissorArea);
  /external/deqp/external/vulkancts/modules/vulkan/clipping/
vktClippingTests.cpp 46 using tcu::Vec4;
115 std::vector<Vec4> genVertices (const VkPrimitiveTopology topology, const Vec4& offset, const float slope)
122 std::vector<Vec4> vertices;
129 vertices.push_back(offset + Vec4(0.0f, 0.0f, slope/2.0f + z, w));
130 vertices.push_back(offset + Vec4( -hp, -hp, z, w));
131 vertices.push_back(offset + Vec4( hp, -hp, slope + z, w));
132 vertices.push_back(offset + Vec4( -hp, hp, z, w));
133 vertices.push_back(offset + Vec4( hp, hp, slope + z, w));
137 vertices.push_back(offset + Vec4(-p, -p, z, w))
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