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Searched
refs:VkShaderObj
(Results
1 - 6
of
6
) sorted by null
/prebuilts/ndk/r16/sources/third_party/vulkan/src/tests/
vkrenderframework.h
373
class
VkShaderObj
: public vk_testing::ShaderModule {
375
VkShaderObj
(VkDeviceObj *device, const char *shaderText, VkShaderStageFlagBits stage, VkRenderFramework *framework,
389
void AddShader(
VkShaderObj
*shaderObj);
424
vector<
VkShaderObj
*> m_shaderObjs;
layer_validation_tests.cpp
442
VkShaderObj
vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
443
VkShaderObj
ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
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vkrenderframework.cpp
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/external/vulkan-validation-layers/tests/
layer_validation_tests.cpp
532
VkShaderObj
vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
533
VkShaderObj
ps(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
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all
...]
vkrenderframework.h
385
class
VkShaderObj
: public vk_testing::ShaderModule {
387
VkShaderObj
(VkDeviceObj *device, const char *shaderText, VkShaderStageFlagBits stage, VkRenderFramework *framework,
415
void AddShader(
VkShaderObj
*shaderObj);
vkrenderframework.cpp
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Completed in 217 milliseconds