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    Searched refs:VkShaderObj (Results 1 - 6 of 6) sorted by null

  /prebuilts/ndk/r16/sources/third_party/vulkan/src/tests/
vkrenderframework.h 373 class VkShaderObj : public vk_testing::ShaderModule {
375 VkShaderObj(VkDeviceObj *device, const char *shaderText, VkShaderStageFlagBits stage, VkRenderFramework *framework,
389 void AddShader(VkShaderObj *shaderObj);
424 vector<VkShaderObj *> m_shaderObjs;
layer_validation_tests.cpp 442 VkShaderObj vs(m_device, vertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
443 VkShaderObj ps(m_device, fragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    [all...]
vkrenderframework.cpp     [all...]
  /external/vulkan-validation-layers/tests/
layer_validation_tests.cpp 532 VkShaderObj vs(m_device, bindStateVertShaderText, VK_SHADER_STAGE_VERTEX_BIT, this);
533 VkShaderObj ps(m_device, bindStateFragShaderText, VK_SHADER_STAGE_FRAGMENT_BIT, this);
    [all...]
vkrenderframework.h 385 class VkShaderObj : public vk_testing::ShaderModule {
387 VkShaderObj(VkDeviceObj *device, const char *shaderText, VkShaderStageFlagBits stage, VkRenderFramework *framework,
415 void AddShader(VkShaderObj *shaderObj);
vkrenderframework.cpp     [all...]

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