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    Searched refs:_BaseColor (Results 1 - 7 of 7) sorted by null

  /external/mesa3d/src/mesa/tnl/
t_vb_lighttmp.h 52 GLfloat (*base)[3] = ctx->Light._BaseColor;
239 GLfloat (*base)[3] = ctx->Light._BaseColor;
471 ACC_3V(base[0], ctx->Light._BaseColor[0] );
476 ACC_3V(base[1], ctx->Light._BaseColor[1]);
577 COPY_3V(sum[0], ctx->Light._BaseColor[0]);
579 COPY_3V(sum[1], ctx->Light._BaseColor[1]);
  /external/mesa3d/src/mesa/x86/
gen_matypes.c 130 OFFSET( "CTX_LIGHT_BASE_COLOR ", struct gl_context, Light._BaseColor );
  /external/mesa3d/src/mesa/main/
light.c 646 COPY_3V( ctx->Light._BaseColor[0], mat[MAT_ATTRIB_FRONT_EMISSION] );
647 ACC_SCALE_3V( ctx->Light._BaseColor[0], mat[MAT_ATTRIB_FRONT_AMBIENT],
652 COPY_3V( ctx->Light._BaseColor[1], mat[MAT_ATTRIB_BACK_EMISSION] );
653 ACC_SCALE_3V( ctx->Light._BaseColor[1], mat[MAT_ATTRIB_BACK_AMBIENT],
    [all...]
rastpos.c 126 /*const*/ GLfloat (*base)[3] = ctx->Light._BaseColor;
mtypes.h 651 GLfloat _BaseColor[2][3];
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv10_state_tnl.c 337 COPY_3V(c_scene, ctx->Light._BaseColor[0]);
nv20_state_tnl.c 254 COPY_3V(c_scene, ctx->Light._BaseColor[side]);

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