HomeSort by relevance Sort by last modified time
    Searched refs:_CurrentCombine (Results 1 - 10 of 10) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_texstate.c 256 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB;
257 const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA;
258 GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB;
259 GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA;
263 ctx->Texture.Unit[replaceargs]._CurrentCombine->OperandRGB[0] - GL_SRC_COLOR;
265 ctx->Texture.Unit[replaceargs]._CurrentCombine->OperandA[0] - GL_SRC_ALPHA;
271 GLint op = texUnit->_CurrentCombine->OperandRGB[i] - GL_SRC_COLOR;
272 const GLint srcRGBi = texUnit->_CurrentCombine->SourceRGB[i];
288 ctx->Texture.Unit[replaceargs]._CurrentCombine->SourceRGB[0];
358 GLint op = texUnit->_CurrentCombine->OperandA[i] - GL_SRC_ALPHA
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_texstate.c 238 const GLuint numColorArgs = texUnit->_CurrentCombine->_NumArgsRGB;
239 const GLuint numAlphaArgs = texUnit->_CurrentCombine->_NumArgsA;
240 GLuint RGBshift = texUnit->_CurrentCombine->ScaleShiftRGB;
241 GLuint Ashift = texUnit->_CurrentCombine->ScaleShiftA;
248 const GLint op = texUnit->_CurrentCombine->OperandRGB[i] - GL_SRC_COLOR;
249 const GLuint srcRGBi = texUnit->_CurrentCombine->SourceRGB[i];
293 const GLint op = texUnit->_CurrentCombine->OperandA[i] - GL_SRC_ALPHA;
294 const GLuint srcAi = texUnit->_CurrentCombine->SourceA[i];
337 switch ( texUnit->_CurrentCombine->ModeRGB ) {
403 if ( (texUnit->_CurrentCombine->ModeRGB == GL_DOT3_RGBA_EXT
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/nouveau/
nv04_state_frag.c 67 ctx->Texture.Unit[i]._CurrentCombine; \
nv10_state_frag.c 83 ctx->Texture.Unit[i]._CurrentCombine; \
  /external/mesa3d/src/mesa/main/
texstate.c 390 /* Set the texUnit->_CurrentCombine field to point to the user's combiner
396 texUnit->_CurrentCombine = & texUnit->Combine;
406 texUnit->_CurrentCombine = & texUnit->_EnvMode;
409 combine = texUnit->_CurrentCombine;
838 texUnit->_CurrentCombine = & texUnit->_EnvMode;
ff_fragment_shader.cpp 415 const struct gl_tex_env_combine_state *comb = texUnit->_CurrentCombine;
    [all...]
mtypes.h     [all...]
  /external/mesa3d/src/mesa/drivers/dri/i915/
i830_texblend.c 115 * settings. Since \c gl_texture_unit::_CurrentCombine is used, both
401 tmp_sz = i830SetTexEnvCombine(i830, texUnit->_CurrentCombine, blendUnit,
  /external/mesa3d/src/mesa/swrast/
s_context.c 192 ctx->Texture.Unit[i]._CurrentCombine;
s_texcombine.c 88 const struct gl_tex_env_combine_state *combine = textureUnit->_CurrentCombine;

Completed in 87 milliseconds