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    Searched refs:_MRD (Results 1 - 4 of 4) sorted by null

  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_clip.c 236 key.offset_units = ctx->Polygon.OffsetUnits * ctx->DrawBuffer->_MRD * 2;
237 key.offset_factor = ctx->Polygon.OffsetFactor * ctx->DrawBuffer->_MRD;
238 key.offset_clamp = ctx->Polygon.OffsetClamp * ctx->DrawBuffer->_MRD;
  /external/mesa3d/src/mesa/tnl_dd/
t_dd_tritmp.h 240 offset += MAX2( ac, bc ) * ctx->Polygon.OffsetFactor / ctx->DrawBuffer->_MRD;
242 offset *= ctx->DrawBuffer->_MRD * (REVERSE_DEPTH ? -1.0 : 1.0);
473 offset += MAX2( ac, bc ) * ctx->Polygon.OffsetFactor / ctx->DrawBuffer->_MRD;
475 offset *= ctx->DrawBuffer->_MRD * (REVERSE_DEPTH ? -1.0 : 1.0);
  /external/mesa3d/src/mesa/main/
framebuffer.c 76 fb->_MRD = (GLfloat)1.0 / fb->_DepthMaxF;
mtypes.h     [all...]

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