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Searched
refs:__glXSendLargeCommand
(Results
1 - 5
of
5
) sorted by null
/external/mesa3d/src/glx/
render2.c
100
__glXSendLargeCommand
(gc, pc, 32, buf, compsize);
105
__glXSendLargeCommand
(gc, pc, 32, pnts, compsize);
163
__glXSendLargeCommand
(gc, pc, 24, buf, compsize);
168
__glXSendLargeCommand
(gc, pc, 24, pnts, compsize);
241
__glXSendLargeCommand
(gc, pc, 52, buf, compsize);
246
__glXSendLargeCommand
(gc, pc, 52, pnts, compsize);
317
__glXSendLargeCommand
(gc, pc, 36, buf, compsize);
322
__glXSendLargeCommand
(gc, pc, 36, pnts, compsize);
renderpix.c
77
* \c __glXSendLargeChunk instead of
__glXSendLargeCommand
. Doing this
108
__glXSendLargeCommand
(gc, gc->pc, pc - gc->pc, buf, compsize);
193
__glXSendLargeCommand
(gc, gc->pc, (GLint) (pc - gc->pc), buf,
indirect_texture_compression.c
125
__glXSendLargeCommand
(gc, gc->pc,
186
__glXSendLargeCommand
(gc, gc->pc,
259
__glXSendLargeCommand
(gc, gc->pc,
339
__glXSendLargeCommand
(gc, gc->pc,
glxclient.h
643
extern void
__glXSendLargeCommand
(struct glx_context *, const GLvoid *, GLint,
glxext.c
1025
* this function over \c
__glXSendLargeCommand
is that callers can use the
1030
* \sa
__glXSendLargeCommand
1066
__glXSendLargeCommand
(struct glx_context * ctx,
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