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    Searched refs:_math_matrix_is_length_preserving (Results 1 - 3 of 3) sorted by null

  /external/mesa3d/src/mesa/math/
m_matrix.h 141 _math_matrix_is_length_preserving( const GLmatrix *m );
m_matrix.c 1388 _math_matrix_is_length_preserving( const GLmatrix *m ) function
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  /external/mesa3d/src/mesa/main/
light.c 1036 if (!_math_matrix_is_length_preserving(ctx->ModelviewMatrixStack.Top)) {
1066 !_math_matrix_is_length_preserving(ctx->ModelviewMatrixStack.Top))
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