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    Searched refs:addRenderNode (Results 1 - 8 of 8) sorted by null

  /frameworks/base/libs/hwui/renderthread/
RenderProxy.h 114 ANDROID_API void addRenderNode(RenderNode* node, bool placeFront);
RenderProxy.cpp 257 void RenderProxy::addRenderNode(RenderNode* node, bool placeFront) {
258 mRenderThread.queue().post([=]() { mContext->addRenderNode(node, placeFront); });
CanvasContext.h 160 void addRenderNode(RenderNode* node, bool placeFront);
CanvasContext.cpp 166 void CanvasContext::addRenderNode(RenderNode* node, bool placeFront) {
  /frameworks/base/core/java/com/android/internal/policy/
BackdropFrameRenderer.java 93 mRenderer.addRenderNode(mFrameAndBackdropNode, true);
147 mRenderer.addRenderNode(mSystemBarBackgroundNode, false);
  /frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
MultiProducerActivity.java 174 mRenderer.addRenderNode(nodeBack, true);
180 mRenderer.addRenderNode(nodeFrame, false);
  /frameworks/base/core/java/android/view/
ThreadedRenderer.java 722 public void addRenderNode(RenderNode node, boolean placeFront) {
728 * @param node The node which was added via addRenderNode which should get removed again.
    [all...]
  /frameworks/base/core/jni/
android_view_ThreadedRenderer.cpp     [all...]

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