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    Searched refs:addressingModeU (Results 1 - 3 of 3) sorted by null

  /external/swiftshader/src/Renderer/
Sampler.hpp 152 AddressingMode addressingModeU : BITS(ADDRESSING_LAST);
222 AddressingMode addressingModeU;
Sampler.cpp 57 addressingModeU = ADDRESSING_WRAP;
95 state.addressingModeU = getAddressingModeU();
273 addressingModeU = addressingMode;
464 return addressingModeU;
  /external/swiftshader/src/Shader/
SamplerCore.cpp 301 bool seamlessCube = (state.addressingModeU == ADDRESSING_SEAMLESS);
614 if(state.addressingModeU == ADDRESSING_BORDER)
629 if(state.addressingModeU == ADDRESSING_BORDER)
645 if(state.addressingModeU == ADDRESSING_BORDER ||
656 if(state.addressingModeU == ADDRESSING_BORDER ||
757 Short4 uuuu = texelFetch ? Short4(As<Int4>(u)) : address(u, state.addressingModeU, mipmap);
767 Short4 uuuu0 = offsetSample(uuuu, mipmap, OFFSET(Mipmap,uHalf), state.addressingModeU == ADDRESSING_WRAP, gather ? 0 : -1, lod);
769 Short4 uuuu1 = offsetSample(uuuu, mipmap, OFFSET(Mipmap,uHalf), state.addressingModeU == ADDRESSING_WRAP, gather ? 2 : +1, lod);
952 Short4 uuuu = texelFetch ? Short4(As<Int4>(u_)) : address(u_, state.addressingModeU, mipmap);
974 u[i][j][k] = offsetSample(uuuu, mipmap, OFFSET(Mipmap,uHalf), state.addressingModeU == ADDRESSING_WRAP, i * 2 - 1, lod)
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