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    Searched refs:allocAmount (Results 1 - 2 of 2) sorted by null

  /external/skia/src/gpu/gl/
GrGLPathRendering.cpp 274 GrGLsizei allocAmount = range + (kPathIDPreallocationAmount - fPreallocatedPathCount);
275 if (allocAmount >= range) {
276 GL_CALL_RET(firstID, GenPaths(allocAmount));
282 fPreallocatedPathCount += allocAmount - range;
287 if (allocAmount > range) {
292 fPreallocatedPathCount = allocAmount - range;
294 // Special case: if allocAmount == range, we have full preallocated range.
  /external/skqp/src/gpu/gl/
GrGLPathRendering.cpp 274 GrGLsizei allocAmount = range + (kPathIDPreallocationAmount - fPreallocatedPathCount);
275 if (allocAmount >= range) {
276 GL_CALL_RET(firstID, GenPaths(allocAmount));
282 fPreallocatedPathCount += allocAmount - range;
287 if (allocAmount > range) {
292 fPreallocatedPathCount = allocAmount - range;
294 // Special case: if allocAmount == range, we have full preallocated range.

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