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Searched
refs:allocAmount
(Results
1 - 2
of
2
) sorted by null
/external/skia/src/gpu/gl/
GrGLPathRendering.cpp
274
GrGLsizei
allocAmount
= range + (kPathIDPreallocationAmount - fPreallocatedPathCount);
275
if (
allocAmount
>= range) {
276
GL_CALL_RET(firstID, GenPaths(
allocAmount
));
282
fPreallocatedPathCount +=
allocAmount
- range;
287
if (
allocAmount
> range) {
292
fPreallocatedPathCount =
allocAmount
- range;
294
// Special case: if
allocAmount
== range, we have full preallocated range.
/external/skqp/src/gpu/gl/
GrGLPathRendering.cpp
274
GrGLsizei
allocAmount
= range + (kPathIDPreallocationAmount - fPreallocatedPathCount);
275
if (
allocAmount
>= range) {
276
GL_CALL_RET(firstID, GenPaths(
allocAmount
));
282
fPreallocatedPathCount +=
allocAmount
- range;
287
if (
allocAmount
> range) {
292
fPreallocatedPathCount =
allocAmount
- range;
294
// Special case: if
allocAmount
== range, we have full preallocated range.
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