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    Searched refs:animationPending (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/input/
PointerController.cpp 90 mLocked.animationPending = false;
515 mLocked.animationPending = false;
598 if (!mLocked.animationPending) {
599 mLocked.animationPending = true;
PointerController.h 154 bool animationPending;

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