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    Searched refs:apk_assets_ (Results 1 - 2 of 2) sorted by null

  /frameworks/base/libs/androidfw/
AssetManager2.cpp 71 apk_assets_ = apk_assets;
86 const size_t apk_assets_count = apk_assets_.size();
88 const LoadedArsc* loaded_arsc = apk_assets_[i]->GetLoadedArsc();
140 for (const auto& apk_assets : apk_assets_) {
168 if (cookie < 0 || static_cast<size_t>(cookie) >= apk_assets_.size()) {
171 return apk_assets_[cookie]->GetLoadedArsc()->GetStringPool();
257 for (auto iter = apk_assets_.rbegin(); iter != apk_assets_.rend(); ++iter) {
284 for (int32_t i = apk_assets_.size() - 1; i >= 0; i--) {
285 std::unique_ptr<Asset> asset = apk_assets_[i]->Open(filename, mode)
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  /frameworks/base/libs/androidfw/include/androidfw/
AssetManager2.h 102 return apk_assets_;
285 std::vector<const ApkAssets*> apk_assets_; member in class:android::AssetManager2
320 // These are ordered according to apk_assets_. The mappings may change depending on what is
321 // in apk_assets_, therefore they must be stored in the AssetManager and not in the

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