AssetManager.h | 215 struct asset_path struct in class:android::AssetManager 217 asset_path() : path(""), rawFd(-1), type(kFileTypeRegular), idmap(""), function in struct:android::AssetManager::asset_path 230 asset_path& path); 231 String8 createPathNameLocked(const asset_path& path, const char* rootDir); 235 ZipFileRO* getZipFileLocked(asset_path& path); 241 const asset_path& path, const char* rootDir, const char* dirName); 244 const asset_path& path, const char* rootDir, const char* dirName); 251 bool appendPathToResTable(asset_path& ap, bool appAsLib=false) const; 253 Asset* openIdmapLocked(const struct asset_path& ap) const; 273 void addOverlay(const asset_path& ap) [all...] |