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    Searched refs:available_memory (Results 1 - 3 of 3) sorted by null

  /external/tensorflow/tensorflow/core/grappler/
devices.cc 63 int64 total_memory, available_memory; local
64 CHECK(se->DeviceMemoryUsage(&available_memory, &total_memory));
66 return available_memory;
  /external/google-breakpad/src/processor/
exploitability_win.cc 213 uint32_t available_memory = local
215 available_memory = available_memory > kDisassembleBytesBeyondPC ?
216 kDisassembleBytesBeyondPC : available_memory;
217 if (available_memory) {
221 available_memory,
  /external/tensorflow/tensorflow/core/common_runtime/gpu/
gpu_device.cc 744 int64 MinSystemMemory(int64 available_memory) {
747 // If the available_memory is < 2GiB, we allocate 225MiB to system memory.
748 // Otherwise, allocate max(300MiB, 0.05 * available_memory) to system memory.
752 if (available_memory < (1LL << 31)) {
756 // max(300 MiB, 0.05 * available_memory)
758 std::max(314572800LL, static_cast<int64>(available_memory * 0.05));
786 int64 available_memory = 0; local
789 if (!se->DeviceMemoryUsage(&available_memory, &total_memory)) {
798 allocated_memory = available_memory;
799 const int64 min_system_memory = MinSystemMemory(available_memory);
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