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  /external/swiftshader/third_party/PowerVR_SDK/Tools/
PVRTMemoryFileSystem.h 96 bool bAllocated; ///< File was allocated. If true, this file will be deleted on exit.
PVRTResourceFile.cpp 241 if (CPVRTMemoryFileSystem::s_pFileInfo[i].bAllocated)
288 s_pFileInfo[s_i32NumFiles].bAllocated = bCopy;

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