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    Searched refs:bDiscardFrameDepth (Results 1 - 2 of 2) sorted by null

  /external/swiftshader/third_party/PowerVR_SDK/Shell/
PVRShellImpl.h 76 bool bDiscardFrameDepth; /*!< Discard depth data at the end of a render. */
PVRShell.cpp 113 m_pShellData->bDiscardFrameDepth=true;
202 m_pShellData->bDiscardFrameDepth = value;
241 case prefDiscardDepth: return m_pShellData->bDiscardFrameDepth;
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