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Searched
refs:bDiscardFrameDepth
(Results
1 - 2
of
2
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Shell/
PVRShellImpl.h
76
bool
bDiscardFrameDepth
; /*!< Discard depth data at the end of a render. */
PVRShell.cpp
113
m_pShellData->
bDiscardFrameDepth
=true;
202
m_pShellData->
bDiscardFrameDepth
= value;
241
case prefDiscardDepth: return m_pShellData->
bDiscardFrameDepth
;
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