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Searched
refs:bNeedZbuffer
(Results
1 - 3
of
3
) sorted by null
/external/swiftshader/third_party/PowerVR_SDK/Shell/
PVRShellImpl.h
48
bool
bNeedZbuffer
; /*!< True if Z buffer is needed. */
PVRShell.cpp
81
m_pShellData->
bNeedZbuffer
= true;
157
m_pShellData->
bNeedZbuffer
= value;
228
case prefZbufferContext: return m_pShellData->
bNeedZbuffer
;
[
all
...]
/external/swiftshader/third_party/PowerVR_SDK/Shell/API/KEGL/
PVRShellAPI.cpp
558
if(pData->
bNeedZbuffer
|| pData->nDepthBPP > 0)
Completed in 90 milliseconds