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    Searched refs:baseVertex (Results 1 - 25 of 31) sorted by null

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  /external/deqp/framework/referencerenderer/
rrRenderer.hpp 78 DrawIndices (const deUint32*, int baseVertex = 0);
79 DrawIndices (const deUint16*, int baseVertex = 0);
80 DrawIndices (const deUint8*, int baseVertex = 0);
81 DrawIndices (const void* ptr, IndexType type, int baseVertex = 0);
85 const int baseVertex;
104 const void* const m_indices; // !< if indices is NULL, indices is interpreted as [first (== baseVertex) + 0, first + 1, first + 2, ...]
  /external/skia/src/gpu/vk/
GrVkGpuCommandBuffer.h 105 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex) final {
106 this->sendInstancedMeshToGpu(primProc, primType, vertexBuffer, vertexCount, baseVertex,
113 const GrBuffer* vertexBuffer, int baseVertex) final {
115 vertexBuffer, baseVertex, nullptr, 1, 0);
119 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex,
125 const GrBuffer* vertexBuffer, int baseVertex,
GrVkGpuCommandBuffer.cpp 655 int baseVertex,
661 cbInfo.currentCmdBuf()->draw(fGpu, vertexCount, instanceCount, baseVertex, baseInstance);
671 int baseVertex,
678 baseIndex, baseVertex, baseInstance);
  /external/skqp/src/gpu/vk/
GrVkGpuCommandBuffer.h 105 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex) final {
106 this->sendInstancedMeshToGpu(primProc, primType, vertexBuffer, vertexCount, baseVertex,
113 const GrBuffer* vertexBuffer, int baseVertex) final {
115 vertexBuffer, baseVertex, nullptr, 1, 0);
119 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex,
125 const GrBuffer* vertexBuffer, int baseVertex,
GrVkGpuCommandBuffer.cpp 699 int baseVertex,
705 cbInfo.currentCmdBuf()->draw(fGpu, vertexCount, instanceCount, baseVertex, baseInstance);
715 int baseVertex,
722 baseIndex, baseVertex, baseInstance);
  /external/skia/src/gpu/
GrMesh.h 47 void setVertexData(const GrBuffer* vertexBuffer, int baseVertex = 0);
53 int baseVertex) = 0;
59 int baseVertex) = 0;
63 int baseVertex, const GrBuffer* instanceBuffer,
69 int baseVertex, const GrBuffer* instanceBuffer,
196 inline void GrMesh::setVertexData(const GrBuffer* vertexBuffer, int baseVertex) {
197 SkASSERT(baseVertex >= 0);
199 fBaseVertex = baseVertex;
  /external/skqp/src/gpu/
GrMesh.h 47 void setVertexData(const GrBuffer* vertexBuffer, int baseVertex = 0);
53 int baseVertex) = 0;
59 int baseVertex) = 0;
63 int baseVertex, const GrBuffer* instanceBuffer,
69 int baseVertex, const GrBuffer* instanceBuffer,
196 inline void GrMesh::setVertexData(const GrBuffer* vertexBuffer, int baseVertex) {
197 SkASSERT(baseVertex >= 0);
199 fBaseVertex = baseVertex;
  /external/deqp/external/openglcts/modules/gl/
gl4cIndirectParametersTests.hpp 55 GLuint baseVertex;
gl4cShaderDrawParametersTests.hpp 54 GLuint baseVertex;
  /external/deqp/modules/gles31/functional/
es31fDrawElementsBaseVertexTests.cpp 180 void draw (GLenum mode, GLsizei count, GLenum type, GLvoid* indices, GLint baseVertex);
230 << "gl_VertexID should be the index of the vertex that is being passed to the shader. i.e. indices[i] + basevertex"
286 void VertexIDCase::draw (GLenum mode, GLsizei count, GLenum type, GLvoid* indices, GLint baseVertex)
291 GLU_CHECK_GLW_CALL(m_gl, drawElementsBaseVertex(mode, count, type, indices, baseVertex));
298 GLU_CHECK_GLW_CALL(m_gl, drawRangeElementsBaseVertex(mode, 0, maxElementsVertices, count, type, indices, baseVertex));
303 GLU_CHECK_GLW_CALL(m_gl, drawElementsInstancedBaseVertex(mode, count, type, indices, 1, baseVertex));
325 // Ignore pixels not drawn with basevertex
362 const GLuint baseVertex = 4;
415 draw(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, (GLvoid*)indices, baseVertex);
423 draw(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, DE_NULL, baseVertex);
    [all...]
es31fDrawTests.cpp 92 deInt32 baseVertex;
561 int baseVertex[2];
589 for (int iterationNdx = 0; iterationNdx < DE_LENGTH_OF_ARRAY(indexTest.baseVertex); ++iterationNdx)
591 const std::string iterationDesc = std::string("base vertex ") + de::toString(indexTest.baseVertex[iterationNdx]);
592 spec.baseVertex = indexTest.baseVertex[iterationNdx];
892 command.baseVertex = 0;
    [all...]
  /external/deqp/framework/opengl/simplereference/
sglrContext.hpp 181 virtual void drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex) = DE_NULL;
182 virtual void drawElementsInstancedBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex) = DE_NULL;
184 virtual void drawRangeElementsBaseVertex (deUint32 mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex) = DE_NULL;
190 virtual void multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex) = DE_NULL;
sglrGLContext.hpp 193 virtual void drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex);
194 virtual void drawElementsInstancedBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex);
196 virtual void drawRangeElementsBaseVertex (deUint32 mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex);
202 virtual void multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex);
sglrGLContext.cpp 805 void GLContext::drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex)
807 m_wrapper->glDrawElementsBaseVertex(mode, count, type, indices, baseVertex);
810 void GLContext::drawElementsInstancedBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex)
812 m_wrapper->glDrawElementsInstancedBaseVertex(mode, count, type, indices, instanceCount, baseVertex);
820 void GLContext::drawRangeElementsBaseVertex (deUint32 mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex)
822 m_wrapper->glDrawRangeElementsBaseVertex(mode, start, end, count, type, indices, baseVertex);
845 void GLContext::multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex)
847 m_wrapper->glMultiDrawElementsBaseVertex(mode, count, type, indices, primCount, baseVertex);
sglrReferenceContext.hpp 743 virtual void drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex);
745 virtual void drawElementsInstancedBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex);
747 virtual void drawRangeElementsBaseVertex (deUint32 mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex);
753 virtual void multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex);
    [all...]
  /external/skia/src/gpu/gl/
GrGLGpu.h 100 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex) final;
105 const GrBuffer* vertexBuffer, int baseVertex) final;
108 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex,
114 const GrBuffer* vertexBuffer, int baseVertex,
271 int baseVertex,
GrGLGpu.cpp     [all...]
  /external/skqp/src/gpu/gl/
GrGLGpu.h 110 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex) final;
115 const GrBuffer* vertexBuffer, int baseVertex) final;
118 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex,
124 const GrBuffer* vertexBuffer, int baseVertex,
289 int baseVertex,
  /external/deqp/modules/gles31/stress/
es31sDrawTests.cpp 68 deInt32 baseVertex;
263 drawCommand.baseVertex = (m_op == INVALID_DATA_FIRST) ? (overBoundDrawCount) : (0);
272 << "\n\tbaseVertex\t" << drawCommand.baseVertex
469 spec.baseVertex = random.chooseWeighted<int, const int*, const float*> (DE_ARRAY_BEGIN(baseVertices), DE_ARRAY_END(baseVertices), baseVertexWeigths);
  /external/deqp/modules/glshared/
glsDrawTest.cpp 262 bool baseVertex;
270 // indexed instanced ranged first baseVertex indirect
    [all...]
glsDrawTest.hpp 236 int baseVertex; //!< used only if drawMethod = DrawElementsIndirect or *BaseVertex
  /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
api.h 483 /// @param baseVertex - Vertex in vertex buffer to consider as index "0". Note value is signed.
489 int32_t baseVertex);
498 /// @param baseVertex - Vertex in vertex buffer to consider as index "0". Note value is signed.
506 int32_t baseVertex,
api.cpp     [all...]
context.h 183 int32_t baseVertex;
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
glUtils.cpp 654 GLint baseVertex;

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