/external/deqp/framework/referencerenderer/ |
rrRenderer.hpp | 78 DrawIndices (const deUint32*, int baseVertex = 0); 79 DrawIndices (const deUint16*, int baseVertex = 0); 80 DrawIndices (const deUint8*, int baseVertex = 0); 81 DrawIndices (const void* ptr, IndexType type, int baseVertex = 0); 85 const int baseVertex; 104 const void* const m_indices; // !< if indices is NULL, indices is interpreted as [first (== baseVertex) + 0, first + 1, first + 2, ...]
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/external/skia/src/gpu/vk/ |
GrVkGpuCommandBuffer.h | 105 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex) final { 106 this->sendInstancedMeshToGpu(primProc, primType, vertexBuffer, vertexCount, baseVertex, 113 const GrBuffer* vertexBuffer, int baseVertex) final { 115 vertexBuffer, baseVertex, nullptr, 1, 0); 119 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex, 125 const GrBuffer* vertexBuffer, int baseVertex,
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GrVkGpuCommandBuffer.cpp | 655 int baseVertex, 661 cbInfo.currentCmdBuf()->draw(fGpu, vertexCount, instanceCount, baseVertex, baseInstance); 671 int baseVertex, 678 baseIndex, baseVertex, baseInstance);
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/external/skqp/src/gpu/vk/ |
GrVkGpuCommandBuffer.h | 105 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex) final { 106 this->sendInstancedMeshToGpu(primProc, primType, vertexBuffer, vertexCount, baseVertex, 113 const GrBuffer* vertexBuffer, int baseVertex) final { 115 vertexBuffer, baseVertex, nullptr, 1, 0); 119 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex, 125 const GrBuffer* vertexBuffer, int baseVertex,
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GrVkGpuCommandBuffer.cpp | 699 int baseVertex, 705 cbInfo.currentCmdBuf()->draw(fGpu, vertexCount, instanceCount, baseVertex, baseInstance); 715 int baseVertex, 722 baseIndex, baseVertex, baseInstance);
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/external/skia/src/gpu/ |
GrMesh.h | 47 void setVertexData(const GrBuffer* vertexBuffer, int baseVertex = 0); 53 int baseVertex) = 0; 59 int baseVertex) = 0; 63 int baseVertex, const GrBuffer* instanceBuffer, 69 int baseVertex, const GrBuffer* instanceBuffer, 196 inline void GrMesh::setVertexData(const GrBuffer* vertexBuffer, int baseVertex) { 197 SkASSERT(baseVertex >= 0); 199 fBaseVertex = baseVertex;
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/external/skqp/src/gpu/ |
GrMesh.h | 47 void setVertexData(const GrBuffer* vertexBuffer, int baseVertex = 0); 53 int baseVertex) = 0; 59 int baseVertex) = 0; 63 int baseVertex, const GrBuffer* instanceBuffer, 69 int baseVertex, const GrBuffer* instanceBuffer, 196 inline void GrMesh::setVertexData(const GrBuffer* vertexBuffer, int baseVertex) { 197 SkASSERT(baseVertex >= 0); 199 fBaseVertex = baseVertex;
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/external/deqp/external/openglcts/modules/gl/ |
gl4cIndirectParametersTests.hpp | 55 GLuint baseVertex;
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gl4cShaderDrawParametersTests.hpp | 54 GLuint baseVertex;
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/external/deqp/modules/gles31/functional/ |
es31fDrawElementsBaseVertexTests.cpp | 180 void draw (GLenum mode, GLsizei count, GLenum type, GLvoid* indices, GLint baseVertex); 230 << "gl_VertexID should be the index of the vertex that is being passed to the shader. i.e. indices[i] + basevertex" 286 void VertexIDCase::draw (GLenum mode, GLsizei count, GLenum type, GLvoid* indices, GLint baseVertex) 291 GLU_CHECK_GLW_CALL(m_gl, drawElementsBaseVertex(mode, count, type, indices, baseVertex)); 298 GLU_CHECK_GLW_CALL(m_gl, drawRangeElementsBaseVertex(mode, 0, maxElementsVertices, count, type, indices, baseVertex)); 303 GLU_CHECK_GLW_CALL(m_gl, drawElementsInstancedBaseVertex(mode, count, type, indices, 1, baseVertex)); 325 // Ignore pixels not drawn with basevertex 362 const GLuint baseVertex = 4; 415 draw(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, (GLvoid*)indices, baseVertex); 423 draw(GL_TRIANGLES, drawCount, GL_UNSIGNED_SHORT, DE_NULL, baseVertex); [all...] |
es31fDrawTests.cpp | 92 deInt32 baseVertex; 561 int baseVertex[2]; 589 for (int iterationNdx = 0; iterationNdx < DE_LENGTH_OF_ARRAY(indexTest.baseVertex); ++iterationNdx) 591 const std::string iterationDesc = std::string("base vertex ") + de::toString(indexTest.baseVertex[iterationNdx]); 592 spec.baseVertex = indexTest.baseVertex[iterationNdx]; 892 command.baseVertex = 0; [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrContext.hpp | 181 virtual void drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex) = DE_NULL; 182 virtual void drawElementsInstancedBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex) = DE_NULL; 184 virtual void drawRangeElementsBaseVertex (deUint32 mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex) = DE_NULL; 190 virtual void multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex) = DE_NULL;
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sglrGLContext.hpp | 193 virtual void drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex); 194 virtual void drawElementsInstancedBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex); 196 virtual void drawRangeElementsBaseVertex (deUint32 mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex); 202 virtual void multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex);
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sglrGLContext.cpp | 805 void GLContext::drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex) 807 m_wrapper->glDrawElementsBaseVertex(mode, count, type, indices, baseVertex); 810 void GLContext::drawElementsInstancedBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex) 812 m_wrapper->glDrawElementsInstancedBaseVertex(mode, count, type, indices, instanceCount, baseVertex); 820 void GLContext::drawRangeElementsBaseVertex (deUint32 mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex) 822 m_wrapper->glDrawRangeElementsBaseVertex(mode, start, end, count, type, indices, baseVertex); 845 void GLContext::multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex) 847 m_wrapper->glMultiDrawElementsBaseVertex(mode, count, type, indices, primCount, baseVertex);
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sglrReferenceContext.hpp | 743 virtual void drawElementsBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int baseVertex); 745 virtual void drawElementsInstancedBaseVertex (deUint32 mode, int count, deUint32 type, const void *indices, int instanceCount, int baseVertex); 747 virtual void drawRangeElementsBaseVertex (deUint32 mode, deUint32 start, deUint32 end, int count, deUint32 type, const void *indices, int baseVertex); 753 virtual void multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex); [all...] |
/external/skia/src/gpu/gl/ |
GrGLGpu.h | 100 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex) final; 105 const GrBuffer* vertexBuffer, int baseVertex) final; 108 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex, 114 const GrBuffer* vertexBuffer, int baseVertex, 271 int baseVertex,
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GrGLGpu.cpp | [all...] |
/external/skqp/src/gpu/gl/ |
GrGLGpu.h | 110 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex) final; 115 const GrBuffer* vertexBuffer, int baseVertex) final; 118 const GrBuffer* vertexBuffer, int vertexCount, int baseVertex, 124 const GrBuffer* vertexBuffer, int baseVertex, 289 int baseVertex,
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/external/deqp/modules/gles31/stress/ |
es31sDrawTests.cpp | 68 deInt32 baseVertex; 263 drawCommand.baseVertex = (m_op == INVALID_DATA_FIRST) ? (overBoundDrawCount) : (0); 272 << "\n\tbaseVertex\t" << drawCommand.baseVertex 469 spec.baseVertex = random.chooseWeighted<int, const int*, const float*> (DE_ARRAY_BEGIN(baseVertices), DE_ARRAY_END(baseVertices), baseVertexWeigths);
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/external/deqp/modules/glshared/ |
glsDrawTest.cpp | 262 bool baseVertex; 270 // indexed instanced ranged first baseVertex indirect [all...] |
glsDrawTest.hpp | 236 int baseVertex; //!< used only if drawMethod = DrawElementsIndirect or *BaseVertex
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/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
api.h | 483 /// @param baseVertex - Vertex in vertex buffer to consider as index "0". Note value is signed. 489 int32_t baseVertex); 498 /// @param baseVertex - Vertex in vertex buffer to consider as index "0". Note value is signed. 506 int32_t baseVertex,
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api.cpp | [all...] |
context.h | 183 int32_t baseVertex;
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/device/generic/goldfish-opengl/shared/OpenglCodecCommon/ |
glUtils.cpp | 654 GLint baseVertex;
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