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    Searched refs:basicQuadProgram (Results 1 - 2 of 2) sorted by null

  /external/deqp/external/openglcts/modules/common/
glcFragDepthTests.cpp 165 glu::ShaderProgram basicQuadProgram(
170 if (!basicQuadProgram.isOk())
172 log << basicQuadProgram;
181 gl.useProgram(basicQuadProgram.getProgram());
182 gl.uniform4f(gl.getUniformLocation(basicQuadProgram.getProgram(), "u_color"), 0.0f, 0.0f, 1.0f, 1.0f);
187 glu::draw(m_context.getRenderContext(), basicQuadProgram.getProgram(), 1, &posBinding,
193 glu::draw(m_context.getRenderContext(), basicQuadProgram.getProgram(), 1, &posBinding,
  /external/deqp/modules/gles3/functional/
es3fFragDepthTests.cpp 148 glu::ShaderProgram basicQuadProgram(m_context.getRenderContext(), glu::makeVtxFragSources(s_vertexShaderSrc, s_defaultFragmentShaderSrc));
150 if (!basicQuadProgram.isOk())
152 log << basicQuadProgram;
171 gl.useProgram(basicQuadProgram.getProgram());
172 gl.uniform4f(gl.getUniformLocation(basicQuadProgram.getProgram(), "u_color"), 0.0f, 0.0f, 1.0f, 1.0f);
177 glu::draw(m_context.getRenderContext(), basicQuadProgram.getProgram(), 1, &posBinding,
183 glu::draw(m_context.getRenderContext(), basicQuadProgram.getProgram(), 1, &posBinding,

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