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    Searched refs:bindExternalTextureImage (Results 1 - 4 of 4) sorted by null

  /frameworks/native/services/surfaceflinger/RenderEngine/
RenderEngine.h 99 virtual void bindExternalTextureImage(uint32_t texName, const RE::Image& image) = 0;
225 void bindExternalTextureImage(uint32_t texName, const RE::Image& image) override;
239 void bindExternalTextureImage(uint32_t texName, const RE::impl::Image& image);
RenderEngine.cpp 373 void RenderEngine::bindExternalTextureImage(uint32_t texName, const android::RE::Image& image) {
376 return bindExternalTextureImage(texName, static_cast<const android::RE::impl::Image&>(image));
379 void RenderEngine::bindExternalTextureImage(uint32_t texName,
  /frameworks/native/services/surfaceflinger/tests/unittests/mock/RenderEngine/
MockRenderEngine.h 54 MOCK_METHOD2(bindExternalTextureImage, void(uint32_t, const RE::Image&));
  /frameworks/native/services/surfaceflinger/
BufferLayerConsumer.cpp 364 mRE.bindExternalTextureImage(mTexName, *mRE.createImage());
372 mRE.bindExternalTextureImage(mTexName, *mRE.createImage());
376 mRE.bindExternalTextureImage(mTexName, mCurrentTextureImage->image());

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