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Searched
refs:bind_map
(Results
1 - 6
of
6
) sorted by null
/external/mesa3d/src/intel/vulkan/
anv_pipeline_cache.c
50
const struct anv_pipeline_bind_map *
bind_map
)
54
bind_map
->surface_count,
bind_map
->sampler_count);
67
shader->
bind_map
= *
bind_map
;
92
shader->
bind_map
.surface_to_descriptor = data;
93
memcpy(data,
bind_map
->surface_to_descriptor,
94
bind_map
->surface_count * sizeof(struct anv_pipeline_binding));
95
data +=
bind_map
->surface_count * sizeof(struct anv_pipeline_binding);
97
shader->
bind_map
.sampler_to_descriptor = data
[
all
...]
genX_pipeline.c
751
map = &pipeline->shaders[MESA_SHADER_FRAGMENT]->
bind_map
;
1359
const struct anv_pipeline_
bind_map
*
bind_map
= &shader_bin->
bind_map
;
local
[
all
...]
anv_pipeline.c
404
const struct anv_pipeline_bind_map *
bind_map
)
410
bind_map
);
415
prog_data->param,
bind_map
);
[
all
...]
anv_private.h
571
const struct anv_pipeline_bind_map *
bind_map
);
1400
struct anv_pipeline_
bind_map
bind_map
;
member in struct:anv_shader_bin
[
all
...]
anv_blorp.c
65
struct anv_pipeline_bind_map
bind_map
= {
local
73
prog_data, prog_data_size, &
bind_map
);
[
all
...]
genX_cmd_buffer.c
[
all
...]
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