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    Searched refs:blendConstant4W (Results 1 - 3 of 3) sorted by null

  /external/swiftshader/src/Renderer/
PixelProcessor.cpp 713 factor.blendConstant4W[0][0] = blendConstantR;
714 factor.blendConstant4W[0][1] = blendConstantR;
715 factor.blendConstant4W[0][2] = blendConstantR;
716 factor.blendConstant4W[0][3] = blendConstantR;
718 factor.blendConstant4W[1][0] = blendConstantG;
719 factor.blendConstant4W[1][1] = blendConstantG;
720 factor.blendConstant4W[1][2] = blendConstantG;
721 factor.blendConstant4W[1][3] = blendConstantG;
723 factor.blendConstant4W[2][0] = blendConstantB;
724 factor.blendConstant4W[2][1] = blendConstantB
    [all...]
PixelProcessor.hpp 180 word4 blendConstant4W[4];
  /external/swiftshader/src/Shader/
PixelRoutine.cpp 918 blendFactor.x = *Pointer<Short4>(data + OFFSET(DrawData,factor.blendConstant4W[0]));
919 blendFactor.y = *Pointer<Short4>(data + OFFSET(DrawData,factor.blendConstant4W[1]));
920 blendFactor.z = *Pointer<Short4>(data + OFFSET(DrawData,factor.blendConstant4W[2]));
928 blendFactor.x = *Pointer<Short4>(data + OFFSET(DrawData,factor.blendConstant4W[3]));
929 blendFactor.y = *Pointer<Short4>(data + OFFSET(DrawData,factor.blendConstant4W[3]));
930 blendFactor.z = *Pointer<Short4>(data + OFFSET(DrawData,factor.blendConstant4W[3]));
981 blendFactor.w = *Pointer<Short4>(data + OFFSET(DrawData,factor.blendConstant4W[3]));
    [all...]

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