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Searched
refs:bottomNormal
(Results
1 - 2
of
2
) sorted by null
/external/skia/src/effects/
SkLightingImageFilter.cpp
250
static inline SkPoint3
bottomNormal
(int m[9], SkScalar surfaceScale) {
363
*dptr++ = lightingType.light(
bottomNormal
(m, surfaceScale), surfaceToLight,
[
all
...]
/external/skqp/src/effects/
SkLightingImageFilter.cpp
250
static inline SkPoint3
bottomNormal
(int m[9], SkScalar surfaceScale) {
363
*dptr++ = lightingType.light(
bottomNormal
(m, surfaceScale), surfaceToLight,
[
all
...]
Completed in 128 milliseconds