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Searched
refs:build_map
(Results
1 - 7
of
7
) sorted by null
/art/runtime/
elf_file.h
76
bool
build_map
);
elf_file_impl.h
96
// not found. See FindSymbolByName for an explanation of
build_map
.
99
bool
build_map
);
172
// If
build_map
is true, builds a map to speed repeated access. The
174
// since they can contain duplicates. If
build_map
is false, the map
175
// will be used if it was already created. Typically
build_map
180
bool
build_map
);
elf_file.cc
849
Elf_Word section_type, const std::string& symbol_name, bool
build_map
) {
854
if (*symbol_table != nullptr ||
build_map
) {
856
DCHECK(
build_map
);
[
all
...]
/art/dex2oat/linker/
elf_writer_test.cc
40
#define EXPECT_ELF_FILE_ADDRESS(ef, expected_value, symbol_name,
build_map
) \
44
build_map
)); \
/build/make/tools/releasetools/
sparse_img.py
36
mode="rb",
build_map
=True, allow_shared_blocks=False):
66
if not
build_map
:
build_image.py
108
simg = sparse_img.SparseImage(image_file,
build_map
=False)
115
simg = sparse_img.SparseImage(image_file, mode="r+b",
build_map
=False)
/external/autotest/frontend/afe/
moblab_rpc_interface.py
914
build_map
= {}
919
if milestone not in
build_map
:
920
build_map
[milestone] = []
921
build_map
[milestone].append(build)
922
milestones =
build_map
.keys()
927
builds =
build_map
[milestone]
[
all
...]
Completed in 167 milliseconds