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    Searched refs:build_map (Results 1 - 7 of 7) sorted by null

  /art/runtime/
elf_file.h 76 bool build_map);
elf_file_impl.h 96 // not found. See FindSymbolByName for an explanation of build_map.
99 bool build_map);
172 // If build_map is true, builds a map to speed repeated access. The
174 // since they can contain duplicates. If build_map is false, the map
175 // will be used if it was already created. Typically build_map
180 bool build_map);
elf_file.cc 849 Elf_Word section_type, const std::string& symbol_name, bool build_map) {
854 if (*symbol_table != nullptr || build_map) {
856 DCHECK(build_map);
    [all...]
  /art/dex2oat/linker/
elf_writer_test.cc 40 #define EXPECT_ELF_FILE_ADDRESS(ef, expected_value, symbol_name, build_map) \
44 build_map)); \
  /build/make/tools/releasetools/
sparse_img.py 36 mode="rb", build_map=True, allow_shared_blocks=False):
66 if not build_map:
build_image.py 108 simg = sparse_img.SparseImage(image_file, build_map=False)
115 simg = sparse_img.SparseImage(image_file, mode="r+b", build_map=False)
  /external/autotest/frontend/afe/
moblab_rpc_interface.py 914 build_map = {}
919 if milestone not in build_map:
920 build_map[milestone] = []
921 build_map[milestone].append(build)
922 milestones = build_map.keys()
927 builds = build_map[milestone]
    [all...]

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