SkRasterPipelineBlitter.cpp | 55 void burst_shade(int x, int y, int w); 63 SkJumper_MemoryCtx fShaderOutput = {nullptr,0}, // Possibly updated each call to burst_shade(). 293 void SkRasterPipelineBlitter::burst_shade(int x, int y, int w) { function in class:SkRasterPipelineBlitter 347 this->burst_shade(x,y,w); 381 this->burst_shade(x,y,run); 499 this->burst_shade(x,y,clip.width());
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