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Searched
refs:capture_path
(Results
1 - 2
of
2
) sorted by null
/external/mesa3d/src/mesa/main/
arbprogram.c
378
const char *
capture_path
= _mesa_get_shader_capture_path();
local
379
if (
capture_path
!= NULL) {
385
capture_path
, shader_type[0], prog->Id);
shaderapi.c
1105
const char *
capture_path
= _mesa_get_shader_capture_path();
local
1106
if (shProg->Name != 0 && shProg->Name != ~0 &&
capture_path
!= NULL) {
1109
capture_path
, shProg->Name);
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