HomeSort by relevance Sort by last modified time
    Searched refs:color0 (Results 1 - 25 of 75) sorted by null

1 2 3

  /packages/apps/TvSettings/Settings/src/com/android/tv/settings/util/bluetooth/
LedConfiguration.java 29 int color0 = source.readInt();
33 LedConfiguration config = new LedConfiguration(color0, color1, bools[0]);
44 public final int color0; field in class:LedConfiguration
49 public LedConfiguration(int color0, int color1, boolean pulse) {
50 this.color0 = color0;
56 this.color0 = that.color0;
76 return (this.color0 == that.color0 && this.color1 == that.color1
    [all...]
  /external/robolectric-shadows/shadows/framework/src/main/java/org/robolectric/shadows/
ShadowLinearGradient.java 15 private int color0; field in class:ShadowLinearGradient
21 float x0, float y0, float x1, float y1, int color0, int color1, Shader.TileMode tile) {
26 this.color0 = color0;
48 return color0;
  /external/skia/src/gpu/effects/
GrOverdrawFragmentProcessor.h 19 SkPMColor color0() const { return fColor0; } function in class:GrOverdrawFragmentProcessor
25 static std::unique_ptr<GrFragmentProcessor> Make(SkPMColor color0, SkPMColor color1,
29 new GrOverdrawFragmentProcessor(color0, color1, color2, color3, color4, color5));
36 GrOverdrawFragmentProcessor(SkPMColor color0, SkPMColor color1, SkPMColor color2,
39 , fColor0(color0)
GrOverdrawFragmentProcessor.fp 8 layout(ctype=SkPMColor) in half4 color0;
18 sk_OutColor = color0;
GrOverdrawFragmentProcessor.cpp 26 auto color0 = _outer.color0(); variable
27 (void)color0; variable
46 SkGetPackedR32(_outer.color0()) / 255.0, SkGetPackedG32(_outer.color0()) / 255.0,
47 SkGetPackedB32(_outer.color0()) / 255.0, SkGetPackedA32(_outer.color0()) / 255.0,
  /external/skqp/src/gpu/effects/
GrOverdrawFragmentProcessor.h 19 SkPMColor color0() const { return fColor0; } function in class:GrOverdrawFragmentProcessor
25 static std::unique_ptr<GrFragmentProcessor> Make(SkPMColor color0, SkPMColor color1,
29 new GrOverdrawFragmentProcessor(color0, color1, color2, color3, color4, color5));
36 GrOverdrawFragmentProcessor(SkPMColor color0, SkPMColor color1, SkPMColor color2,
39 , fColor0(color0)
GrOverdrawFragmentProcessor.fp 8 layout(ctype=SkPMColor) in half4 color0;
18 sk_OutColor = color0;
GrOverdrawFragmentProcessor.cpp 26 auto color0 = _outer.color0(); variable
27 (void)color0; variable
46 SkGetPackedR32(_outer.color0()) / 255.0, SkGetPackedG32(_outer.color0()) / 255.0,
47 SkGetPackedB32(_outer.color0()) / 255.0, SkGetPackedA32(_outer.color0()) / 255.0,
  /external/skia/src/core/
SkBitmapProcState_filter.h 83 SkPMColor color0,
91 uint32_t lo = (color0 & mask) * scale;
92 uint32_t hi = ((color0 >> 8) & mask) * scale;
103 SkPMColor color0,
113 uint32_t lo = (color0 & mask) * scale;
114 uint32_t hi = ((color0 >> 8) & mask) * scale;
  /external/skqp/src/core/
SkBitmapProcState_filter.h 83 SkPMColor color0,
91 uint32_t lo = (color0 & mask) * scale;
92 uint32_t hi = ((color0 >> 8) & mask) * scale;
103 SkPMColor color0,
113 uint32_t lo = (color0 & mask) * scale;
114 uint32_t hi = ((color0 >> 8) & mask) * scale;
  /frameworks/native/opengl/libagl/
dxt.cpp 130 * contains a transparent pixel (color0 < color1, code == 3). This
158 uint16_t color0 = colors & 0xffff; local
161 if (color0 < color1) {
224 uint16_t color0 = colors & 0xffff; local
230 if (color0 != prev_color0 || color1 != prev_color1) {
232 prev_color0 = color0;
235 int r0 = red(color0);
236 int g0 = green(color0);
237 int b0 = blue(color0);
247 c[0] = color0;
349 uint16_t color0 = colors & 0xffff; local
506 uint16_t color0 = colors & 0xffff; local
    [all...]
  /frameworks/base/graphics/java/android/graphics/
SweepGradient.java 76 * @param color0 The color to use at the start of the sweep
79 public SweepGradient(float cx, float cy, @ColorInt int color0, @ColorInt int color1) {
83 mColor0 = color0;
117 int color0, int color1);
LinearGradient.java 83 * @param color0 The color at the start of the gradient line.
88 @ColorInt int color0, @ColorInt int color1,
95 mColor0 = color0;
132 int color0, int color1, int tileMode);
RadialGradient.java 132 int color0, int color1, int tileMode);
  /prebuilts/go/darwin-x86/src/image/
ycbcr_test.go 96 color0 := m.At(x, y).(color.YCbCr)
98 if color0 != color1 {
99 t.Errorf("r=%v, subsampleRatio=%v, delta=%v, x=%d, y=%d, color0=%v, color1=%v",
100 r, subsampleRatio, delta, x, y, color0, color1)
  /prebuilts/go/linux-x86/src/image/
ycbcr_test.go 96 color0 := m.At(x, y).(color.YCbCr)
98 if color0 != color1 {
99 t.Errorf("r=%v, subsampleRatio=%v, delta=%v, x=%d, y=%d, color0=%v, color1=%v",
100 r, subsampleRatio, delta, x, y, color0, color1)
  /external/skia/tests/
RectangleTextureTest.cpp 46 GrColor color0 = GrColorPackRGBA(0xA, 0xB, 0xC, 0xD); local
47 rtc->clear(nullptr, color0, GrRenderTargetContext::CanClearFullscreen::kNo);
57 expectedBytes0[0] = GrColorUnpackR(color0);
58 expectedBytes0[1] = GrColorUnpackG(color0);
59 expectedBytes0[2] = GrColorUnpackB(color0);
60 expectedBytes0[3] = GrColorUnpackA(color0);
  /external/skqp/tests/
RectangleTextureTest.cpp 46 GrColor color0 = GrColorPackRGBA(0xA, 0xB, 0xC, 0xD); local
47 rtc->clear(nullptr, color0, GrRenderTargetContext::CanClearFullscreen::kNo);
57 expectedBytes0[0] = GrColorUnpackR(color0);
58 expectedBytes0[1] = GrColorUnpackG(color0);
59 expectedBytes0[2] = GrColorUnpackB(color0);
60 expectedBytes0[3] = GrColorUnpackA(color0);
  /frameworks/base/core/jni/android/graphics/
Shader.cpp 130 jfloat x0, jfloat y0, jfloat x1, jfloat y1, jint color0, jint color1, jint tileMode) {
138 colors[0] = color0;
192 jint color0, jint color1, jint tileMode) {
198 colors[0] = color0;
247 int color0, int color1) {
250 colors[0] = color0;
  /frameworks/native/cmds/flatland/
Renderers.cpp 68 mColor0UniformLoc = glGetUniformLocation(mGradPgm, "color0");
96 const float* color0 = genColor(); local
113 glUniform4fv(mColor0UniformLoc, 1, color0);
  /external/skia/samplecode/
SampleVertices.cpp 30 SkPMColor color0 = SkPreMultiplyARGB(0x80, 0x80, 0xff, 0x80); local
33 bm.eraseColor(color0);
35 pixels[0] = pixels[2] = color0;
  /external/skqp/samplecode/
SampleVertices.cpp 30 SkPMColor color0 = SkPreMultiplyARGB(0x80, 0x80, 0xff, 0x80); local
33 bm.eraseColor(color0);
35 pixels[0] = pixels[2] = color0;
  /external/deqp/modules/glshared/
glsTextureBufferCase.cpp 233 const tcu::Vec4 color0 = vtxColor0; local
238 rr::writeFragmentOutput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0.w(), color0.y() * color0.w(), color0.z() * color0.w(), 1.0f));
278 const tcu::Vec4 color0 = 0.5f * (vtxColor0 + texColor0); local
283 rr::writeFragmentOutput(context, packetNdx, 0, 0, tcu::Vec4(color0.x() * color0.w(), color0.y() * color0.w(), color0.z() * color0.w(), 1.0f))
    [all...]
  /external/dng_sdk/source/
dng_negative.cpp     [all...]
  /frameworks/layoutlib/bridge/src/android/graphics/
LinearGradient_Delegate.java 73 int color0, int color1, int tileMode) {
74 return nativeCreate1(thisGradient, matrix, x0, y0, x1, y1, new int[] { color0, color1},

Completed in 668 milliseconds

1 2 3