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    Searched refs:colorLoc (Results 1 - 19 of 19) sorted by null

  /external/deqp/modules/gles31/functional/
es31fVertexAttributeBindingTests.cpp 322 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color");
344 gl.glVertexAttribBinding(colorLoc, 3);
345 gl.glVertexAttribFormat(colorLoc, 4, GL_FLOAT, GL_FALSE, m_spec.colorAttrOffset);
346 gl.glEnableVertexAttribArray(colorLoc);
618 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color");
638 gl.glEnableVertexAttribArray(colorLoc);
642 gl.glVertexAttribFormat(colorLoc, 4, GL_FLOAT, GL_FALSE, 0);
646 gl.glVertexAttribBinding(colorLoc, colorOffsetBinding);
892 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color");
920 gl.glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, glw::GLsizei(2 * sizeof(tcu::Vec4)), DE_NULL)
    [all...]
es31fAdvancedBlendTests.cpp 413 const int colorLoc = gl.getAttribLocation(program, "a_color");
428 TCU_CHECK(posLoc >= 0 && colorLoc >= 0);
447 gl.enableVertexAttribArray(colorLoc);
448 gl.vertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 0, DE_NULL);
es31fDrawTests.cpp     [all...]
  /external/deqp/modules/gles2/functional/
es2fPolygonOffsetTests.cpp 370 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color");
397 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
406 gl.vertexAttrib4f (colorLoc, 1.0f, 0.0f, 0.0f, 1.0f);
498 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color");
515 gl.vertexAttrib4f (colorLoc, 0.0f, 1.0f, 0.0f, 1.0f);
617 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color");
645 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
651 gl.vertexAttrib4f (colorLoc, 0.0f, 1.0f, 0.0f, 1.0f);
662 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
668 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 0.0f, 1.0f)
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es2fDepthRangeTests.cpp 164 const int colorLoc = glGetUniformLocation(program.getProgram(), "u_color");
194 glUniform4f(colorLoc, 0.0f, 0.0f, 1.0f, 1.0f);
218 glUniform4f(colorLoc, 0.0f, 1.0f, 0.0f, 1.0f);
314 const int colorLoc = glGetUniformLocation(program.getProgram(), "u_color");
339 glUniform4f(colorLoc, 0.0f, 1.0f, 0.0f, 1.0f);
365 glUniform4fv(colorLoc, 1, color.getPtr());
es2fShaderInvarianceTests.cpp 277 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color");
286 gl.uniform4fv (colorLoc, 1, color.getPtr());
319 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color");
330 gl.uniform4fv (colorLoc, 1, color.getPtr());
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es2fDepthStencilClearTests.cpp 279 int colorLoc = gl.getUniformLocation(m_visProgram->getProgram(), "u_color");
346 gl.uniform4f (colorLoc, 0.0f, 0.0f, c, 1.0f);
382 gl.uniform4f (colorLoc, 0.0f, c, 0.0f, 1.0f);
es2fClippingTests.cpp 544 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color");
554 ctx.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
682 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color");
690 ctx.enableVertexAttribArray (colorLoc);
692 ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].c0);
696 ctx.disableVertexAttribArray (colorLoc);
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es2fRasterizationTests.cpp 197 const glw::GLint colorLoc = gl.getAttribLocation(m_shader->getProgram(), "a_color");
206 gl.enableVertexAttribArray (colorLoc);
207 gl.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, 0, &colorData[0]);
211 gl.disableVertexAttribArray (colorLoc);
636 const glw::GLint colorLoc = gl.getAttribLocation(m_shader->getProgram(), "a_color");
643 gl.enableVertexAttribArray(colorLoc);
644 gl.vertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 0, color);
647 gl.disableVertexAttribArray(colorLoc);
    [all...]
  /external/deqp/modules/gles3/functional/
es3fPolygonOffsetTests.cpp 373 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color");
400 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
409 gl.vertexAttrib4f (colorLoc, 1.0f, 0.0f, 0.0f, 1.0f);
501 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color");
518 gl.vertexAttrib4f (colorLoc, 0.0f, 1.0f, 0.0f, 1.0f);
620 const GLint colorLoc = gl.getAttribLocation(program.getProgram(), "a_color");
648 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
654 gl.vertexAttrib4f (colorLoc, 0.0f, 1.0f, 0.0f, 1.0f);
665 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
671 gl.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 0.0f, 1.0f)
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es3fPixelBufferObjectTests.cpp 304 GLuint colorLoc = (GLuint)-1;
315 colorLoc = glGetAttribLocation(m_program->getProgram(), "a_color");
316 TCU_CHECK(colorLoc != (GLuint)-1);
318 GLU_CHECK_CALL(glEnableVertexAttribArray(colorLoc));
322 GLU_CHECK_CALL(glVertexAttribPointer(colorLoc, 4, GL_FLOAT, GL_FALSE, 0, colors));
326 GLU_CHECK_CALL(glDisableVertexAttribArray(colorLoc));
es3fShaderInvarianceTests.cpp 277 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color");
286 gl.uniform4fv (colorLoc, 1, color.getPtr());
319 const glw::GLint colorLoc = gl.getUniformLocation(shader.getProgram(), "u_color");
330 gl.uniform4fv (colorLoc, 1, color.getPtr());
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es3fDepthStencilClearTests.cpp 282 int colorLoc = gl.getUniformLocation(m_visProgram->getProgram(), "u_color");
349 gl.uniform4f (colorLoc, 0.0f, 0.0f, c, 1.0f);
385 gl.uniform4f (colorLoc, 0.0f, c, 0.0f, 1.0f);
es3fClippingTests.cpp 547 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color");
557 ctx.vertexAttrib4f (colorLoc, 1.0f, 1.0f, 1.0f, 1.0f);
685 const GLint colorLoc = ctx.getAttribLocation(programId, "a_color");
693 ctx.enableVertexAttribArray (colorLoc);
695 ctx.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, sizeof(GLfloat[8]), &m_lines[0].c0);
699 ctx.disableVertexAttribArray (colorLoc);
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es3fFragDepthTests.cpp 371 int colorLoc = gl.getUniformLocation(program.getProgram(), "u_color");
391 gl.uniform4fv(colorLoc, 1, color.getPtr());
es3fRasterizationTests.cpp 363 const glw::GLint colorLoc = gl.getAttribLocation(m_shader->getProgram(), "a_color");
372 gl.enableVertexAttribArray (colorLoc);
373 gl.vertexAttribPointer (colorLoc, 4, GL_FLOAT, GL_FALSE, 0, &colorData[0]);
377 gl.disableVertexAttribArray (colorLoc);
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  /external/deqp/modules/gles31/stress/
es31sVertexAttributeBindingTests.cpp 316 const int colorLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_color");
338 gl.glVertexAttribBinding(colorLoc, 3);
339 gl.glVertexAttribFormat(colorLoc, 4, GL_FLOAT, GL_FALSE, m_spec.colorAttrOffset);
340 gl.glEnableVertexAttribArray(colorLoc);
  /external/deqp/modules/egl/
teglImageFormatTests.cpp 504 GLuint colorLoc = gl.getUniformLocation(glProgram, "u_color");
505 TCU_CHECK_MSG((int)colorLoc != (int)-1, "Couldn't find uniform u_color");
539 GLU_CHECK_GLW_CALL(gl, uniform4f(colorLoc, color.x(), color.y(), color.z(), color.w()));
628 GLuint colorLoc = gl.getUniformLocation(glProgram, "u_color");
629 TCU_CHECK_MSG((int)colorLoc != (int)-1, "Couldn't find uniform u_color");
660 GLU_CHECK_GLW_CALL(gl, uniform4f(colorLoc, color.x(), color.y(), color.z(), color.w()));
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  /external/deqp/external/openglcts/modules/common/
glcFragDepthTests.cpp 361 int colorLoc = gl.getUniformLocation(program.getProgram(), "u_color");
376 gl.uniform4fv(colorLoc, 1, color.getPtr());

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