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Searched
refs:colorPipeline
(Results
1 - 2
of
2
) sorted by null
/external/skia/src/core/
SkRasterPipelineBlitter.cpp
156
auto
colorPipeline
= &blitter->fColorPipeline;
160
colorPipeline
->append(SkRasterPipeline::load_f32, &blitter->fShaderOutput);
162
colorPipeline
->extend(shaderPipeline);
167
colorFilter->appendStages(
colorPipeline
, dst.colorSpace(), alloc, is_opaque);
197
colorPipeline
->append(SkRasterPipeline::store_f32, &constantColorPtr);
198
colorPipeline
->run(0,0,1,1);
199
colorPipeline
->reset();
200
colorPipeline
->append_constant_color(alloc, constantColor);
214
// Not all blits can memset, so we need to keep
colorPipeline
too.
216
p.extend(*
colorPipeline
);
[
all
...]
/external/skqp/src/core/
SkRasterPipelineBlitter.cpp
156
auto
colorPipeline
= &blitter->fColorPipeline;
160
colorPipeline
->append(SkRasterPipeline::load_f32, &blitter->fShaderOutput);
162
colorPipeline
->extend(shaderPipeline);
167
colorFilter->appendStages(
colorPipeline
, dst.colorSpace(), alloc, is_opaque);
197
colorPipeline
->append(SkRasterPipeline::store_f32, &constantColorPtr);
198
colorPipeline
->run(0,0,1,1);
199
colorPipeline
->reset();
200
colorPipeline
->append_constant_color(alloc, constantColor);
214
// Not all blits can memset, so we need to keep
colorPipeline
too.
216
p.extend(*
colorPipeline
);
[
all
...]
Completed in 117 milliseconds