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    Searched refs:commitUpdates (Results 1 - 13 of 13) sorted by null

  /external/replicaisland/src/com/replica/replicaisland/
PhasedObjectManager.java 49 public void commitUpdates() {
50 super.commitUpdates();
ObjectManager.java 49 commitUpdates();
57 public void commitUpdates() {
82 commitUpdates();
101 /** Returns the count after the next commitUpdates() is called. */
GameObjectManager.java 60 public void commitUpdates() {
61 super.commitUpdates();
76 commitUpdates();
157 commitUpdates();
RenderSystem.java 74 mRenderQueues[mQueueIndex].commitUpdates();
92 mRenderQueues[x].commitUpdates();
SpriteComponent.java 64 mAnimations.commitUpdates();
80 animations.commitUpdates();
GameObject.java 97 commitUpdates();
LevelBuilder.java 187 backgroundObject.commitUpdates(); // Make sure layers are sorted.
LevelSystem.java 52 mBackgroundObject.commitUpdates();
LaunchProjectileComponent.java 170 object.commitUpdates();
Game.java 263 manager.commitUpdates();
305 manager.commitUpdates();
GameObjectFactory.java 371 object.commitUpdates();
380 object.commitUpdates();
    [all...]
  /development/samples/MySampleRss/src/com/example/codelab/rssexample/
RssService.java 190 mCur.commitUpdates();
  /prebuilts/sdk/9/
android.jar 

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