/external/deqp/external/vulkancts/framework/vulkan/ |
vkSpirVProgram.hpp | 77 , compileOk (false) 84 bool compileOk;
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vkSpirVProgram.cpp | 33 log << tcu::TestLog::ShaderProgram(shaderInfo.compileOk , shaderInfo.infoLog)
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vkSpirVAsm.cpp | 71 const spv_result_t compileOk = spvTextToBinary(context, spvSource.c_str(), spvSource.size(), &binary, &diagnostic); 76 buildInfo->compileOk = (compileOk == SPV_SUCCESS); 78 if (buildInfo->compileOk) 89 return compileOk == SPV_SUCCESS;
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vkShaderToSpirV.cpp | 305 shaderBuildInfo.compileOk = (compileRes != 0); 311 if (buildInfo->shaders[0].compileOk)
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vkPrograms.cpp | 176 buildInfo->compileOk = false;
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/external/deqp/external/openglcts/modules/common/ |
glcShaderNegativeTests.cpp | 102 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk; 103 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk; 182 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk; 183 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk; 259 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk; 260 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk;
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glcShaderLibraryCase.cpp | 294 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk; 295 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk; [all...] |
/external/deqp/framework/qphelper/ |
qpTestLog.h | 216 deBool qpTestLog_writeShader (qpTestLog* log, qpShaderType type, const char* source, deBool compileOk, const char* infoLog); 220 deBool qpTestLog_writeCompileInfo (qpTestLog* log, const char* name, const char* description, deBool compileOk, const char* infoLog);
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qpTestLog.c | 997 * \param compileOk Shader compilation result, false on failure 1000 deBool qpTestLog_writeShader (qpTestLog* log, qpShaderType type, const char* source, deBool compileOk, const char* infoLog) 1003 const char* sourceStr = ((log->flags & QP_TEST_LOG_EXCLUDE_SHADER_SOURCES) == 0 || !compileOk) ? source : ""; 1012 shaderAttribs[numShaderAttribs++] = qpSetStringAttrib("CompileStatus", compileOk ? "OK" : "Fail"); [all...] |
/external/deqp/framework/opengl/ |
gluShaderProgram.hpp | 51 bool compileOk; //!< Did compilation succeed? 54 ShaderInfo (void) : compileOk(false), compileTimeUs(0) {} 95 bool getCompileStatus (void) const { return getInfo().compileOk; }
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gluShaderProgram.cpp | 80 m_info.compileOk = false; 99 m_info.compileOk = compileStatus != GL_FALSE; 437 return log << tcu::TestLog::Shader(getLogShaderType(shaderInfo.type), shaderInfo.source, shaderInfo.compileOk, shaderInfo.infoLog); 487 allShadersOk = allShadersOk && shaderInfo.compileOk;
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/external/deqp/framework/common/ |
tcuTestLog.hpp | 148 void writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoLog); 151 void writeCompileInfo (const char* name, const char* description, bool compileOk, const char* infoLog); 307 LogShader (qpShaderType type, const std::string& source, bool compileOk, const std::string& infoLog) 310 , m_compileOk (compileOk)
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tcuTestLog.cpp | 390 void TestLog::writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoLog) 392 if (qpTestLog_writeShader(m_log, type, source, compileOk?DE_TRUE:DE_FALSE, infoLog) == DE_FALSE) 408 void TestLog::writeCompileInfo (const char* name, const char* description, bool compileOk, const char* infoLog) 410 if (qpTestLog_writeCompileInfo(m_log, name, description, compileOk ? DE_TRUE : DE_FALSE, infoLog) == DE_FALSE)
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/external/deqp/modules/gles31/functional/ |
es31fNegativeShaderFramebufferFetchTests.cpp | 95 testFailed = program.getShaderInfo(shaderType).compileOk; 101 testFailed = (program.getProgramInfo().linkOk) && (program.getShaderInfo(shaderType).compileOk);
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es31fNegativeAtomicCounterTests.cpp | 165 if (program.getShaderInfo(s_shaders[ndx]).compileOk)
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es31fNegativeComputeTests.cpp | 110 testFailed = program.getShaderInfo(shaderType).compileOk; 688 testFailed = (program.getProgramInfo().linkOk) && (program.getShaderInfo(glu::SHADERTYPE_COMPUTE).compileOk); 788 testFailed = (program.getProgramInfo().linkOk) && (program.getShaderInfo(glu::SHADERTYPE_COMPUTE).compileOk); [all...] |
es31fLayoutBindingTests.cpp | 922 if (!(m_program->getShaderInfo(glu::SHADERTYPE_VERTEX)).compileOk 923 || !(m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk) 924 || !(m_program->getShaderInfo(glu::SHADERTYPE_TESSELLATION_CONTROL).compileOk) 925 || !(m_program->getShaderInfo(glu::SHADERTYPE_TESSELLATION_EVALUATION)).compileOk) 930 if (!(m_program->getShaderInfo(glu::SHADERTYPE_VERTEX)).compileOk 931 || !(m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk)) [all...] |
es31fNegativeShaderImageLoadStoreTests.cpp | 381 if (program.getShaderInfo(s_shaders[ndx]).compileOk)
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es31fUniformLocationTests.cpp | 368 const bool vertexOk = program.getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk; 369 const bool fragmentOk = program.getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk; [all...] |
/external/deqp/modules/gles2/functional/ |
es2fShaderApiTests.cpp | 135 info.compileOk = false; 151 info.compileOk = compileStatus != GL_FALSE; 291 log << TestLog::Shader(getLogShaderType(shader.getType()), info.source, info.compileOk, info.infoLog);
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/external/deqp/external/openglcts/modules/gles31/ |
es31cLayoutBindingTests.cpp | 145 if (!fragmentShaderInfo.compileOk || !m_program->getProgramInfo().linkOk || dumpShaders) 154 if (!vertexShaderInfo.compileOk || !m_program->getProgramInfo().linkOk || dumpShaders) 167 if (!computeShaderInfo.compileOk || !m_program->getProgramInfo().linkOk || dumpShaders) 278 return m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk && 279 m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk && m_program->getProgramInfo().linkOk; 281 return m_program->getShaderInfo(glu::SHADERTYPE_COMPUTE).compileOk && m_program->getProgramInfo().linkOk; [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderApiTests.cpp | 152 info.compileOk = false; 168 info.compileOk = compileStatus != GL_FALSE; 345 log << TestLog::Shader(getLogShaderType(shader.getType()), info.source, info.compileOk, info.infoLog); [all...] |
es3fTransformFeedbackTests.cpp | 927 const bool linkFail = m_program->getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk && 928 m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk && [all...] |
/external/deqp/modules/glshared/ |
glsShaderLibraryCase.cpp | [all...] |