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    Searched refs:compileOk (Results 1 - 24 of 24) sorted by null

  /external/deqp/external/vulkancts/framework/vulkan/
vkSpirVProgram.hpp 77 , compileOk (false)
84 bool compileOk;
vkSpirVProgram.cpp 33 log << tcu::TestLog::ShaderProgram(shaderInfo.compileOk , shaderInfo.infoLog)
vkSpirVAsm.cpp 71 const spv_result_t compileOk = spvTextToBinary(context, spvSource.c_str(), spvSource.size(), &binary, &diagnostic);
76 buildInfo->compileOk = (compileOk == SPV_SUCCESS);
78 if (buildInfo->compileOk)
89 return compileOk == SPV_SUCCESS;
vkShaderToSpirV.cpp 305 shaderBuildInfo.compileOk = (compileRes != 0);
311 if (buildInfo->shaders[0].compileOk)
vkPrograms.cpp 176 buildInfo->compileOk = false;
  /external/deqp/external/openglcts/modules/common/
glcShaderNegativeTests.cpp 102 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk;
103 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk;
182 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk;
183 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk;
259 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk;
260 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk;
glcShaderLibraryCase.cpp 294 bool vertexOk = program.getShaderInfo(SHADERTYPE_VERTEX).compileOk;
295 bool fragmentOk = program.getShaderInfo(SHADERTYPE_FRAGMENT).compileOk;
    [all...]
  /external/deqp/framework/qphelper/
qpTestLog.h 216 deBool qpTestLog_writeShader (qpTestLog* log, qpShaderType type, const char* source, deBool compileOk, const char* infoLog);
220 deBool qpTestLog_writeCompileInfo (qpTestLog* log, const char* name, const char* description, deBool compileOk, const char* infoLog);
qpTestLog.c 997 * \param compileOk Shader compilation result, false on failure
1000 deBool qpTestLog_writeShader (qpTestLog* log, qpShaderType type, const char* source, deBool compileOk, const char* infoLog)
1003 const char* sourceStr = ((log->flags & QP_TEST_LOG_EXCLUDE_SHADER_SOURCES) == 0 || !compileOk) ? source : "";
1012 shaderAttribs[numShaderAttribs++] = qpSetStringAttrib("CompileStatus", compileOk ? "OK" : "Fail");
    [all...]
  /external/deqp/framework/opengl/
gluShaderProgram.hpp 51 bool compileOk; //!< Did compilation succeed?
54 ShaderInfo (void) : compileOk(false), compileTimeUs(0) {}
95 bool getCompileStatus (void) const { return getInfo().compileOk; }
gluShaderProgram.cpp 80 m_info.compileOk = false;
99 m_info.compileOk = compileStatus != GL_FALSE;
437 return log << tcu::TestLog::Shader(getLogShaderType(shaderInfo.type), shaderInfo.source, shaderInfo.compileOk, shaderInfo.infoLog);
487 allShadersOk = allShadersOk && shaderInfo.compileOk;
  /external/deqp/framework/common/
tcuTestLog.hpp 148 void writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoLog);
151 void writeCompileInfo (const char* name, const char* description, bool compileOk, const char* infoLog);
307 LogShader (qpShaderType type, const std::string& source, bool compileOk, const std::string& infoLog)
310 , m_compileOk (compileOk)
tcuTestLog.cpp 390 void TestLog::writeShader (qpShaderType type, const char* source, bool compileOk, const char* infoLog)
392 if (qpTestLog_writeShader(m_log, type, source, compileOk?DE_TRUE:DE_FALSE, infoLog) == DE_FALSE)
408 void TestLog::writeCompileInfo (const char* name, const char* description, bool compileOk, const char* infoLog)
410 if (qpTestLog_writeCompileInfo(m_log, name, description, compileOk ? DE_TRUE : DE_FALSE, infoLog) == DE_FALSE)
  /external/deqp/modules/gles31/functional/
es31fNegativeShaderFramebufferFetchTests.cpp 95 testFailed = program.getShaderInfo(shaderType).compileOk;
101 testFailed = (program.getProgramInfo().linkOk) && (program.getShaderInfo(shaderType).compileOk);
es31fNegativeAtomicCounterTests.cpp 165 if (program.getShaderInfo(s_shaders[ndx]).compileOk)
es31fNegativeComputeTests.cpp 110 testFailed = program.getShaderInfo(shaderType).compileOk;
688 testFailed = (program.getProgramInfo().linkOk) && (program.getShaderInfo(glu::SHADERTYPE_COMPUTE).compileOk);
788 testFailed = (program.getProgramInfo().linkOk) && (program.getShaderInfo(glu::SHADERTYPE_COMPUTE).compileOk);
    [all...]
es31fLayoutBindingTests.cpp 922 if (!(m_program->getShaderInfo(glu::SHADERTYPE_VERTEX)).compileOk
923 || !(m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk)
924 || !(m_program->getShaderInfo(glu::SHADERTYPE_TESSELLATION_CONTROL).compileOk)
925 || !(m_program->getShaderInfo(glu::SHADERTYPE_TESSELLATION_EVALUATION)).compileOk)
930 if (!(m_program->getShaderInfo(glu::SHADERTYPE_VERTEX)).compileOk
931 || !(m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk))
    [all...]
es31fNegativeShaderImageLoadStoreTests.cpp 381 if (program.getShaderInfo(s_shaders[ndx]).compileOk)
es31fUniformLocationTests.cpp 368 const bool vertexOk = program.getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk;
369 const bool fragmentOk = program.getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk;
    [all...]
  /external/deqp/modules/gles2/functional/
es2fShaderApiTests.cpp 135 info.compileOk = false;
151 info.compileOk = compileStatus != GL_FALSE;
291 log << TestLog::Shader(getLogShaderType(shader.getType()), info.source, info.compileOk, info.infoLog);
  /external/deqp/external/openglcts/modules/gles31/
es31cLayoutBindingTests.cpp 145 if (!fragmentShaderInfo.compileOk || !m_program->getProgramInfo().linkOk || dumpShaders)
154 if (!vertexShaderInfo.compileOk || !m_program->getProgramInfo().linkOk || dumpShaders)
167 if (!computeShaderInfo.compileOk || !m_program->getProgramInfo().linkOk || dumpShaders)
278 return m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk &&
279 m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk && m_program->getProgramInfo().linkOk;
281 return m_program->getShaderInfo(glu::SHADERTYPE_COMPUTE).compileOk && m_program->getProgramInfo().linkOk;
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderApiTests.cpp 152 info.compileOk = false;
168 info.compileOk = compileStatus != GL_FALSE;
345 log << TestLog::Shader(getLogShaderType(shader.getType()), info.source, info.compileOk, info.infoLog);
    [all...]
es3fTransformFeedbackTests.cpp 927 const bool linkFail = m_program->getShaderInfo(glu::SHADERTYPE_VERTEX).compileOk &&
928 m_program->getShaderInfo(glu::SHADERTYPE_FRAGMENT).compileOk &&
    [all...]
  /external/deqp/modules/glshared/
glsShaderLibraryCase.cpp     [all...]

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