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Searched
refs:computeUnifiedUniforms
(Results
1 - 5
of
5
) sorted by null
/external/deqp/framework/randomshaders/
rsgTest.cpp
63
rsg::
computeUnifiedUniforms
(vertexShader, fragmentShader, uniforms);
rsgUtils.hpp
38
void
computeUnifiedUniforms
(const Shader& vertexShader, const Shader& fragmentShader, std::vector<const ShaderInput*>& uniforms);
rsgUtils.cpp
50
void
computeUnifiedUniforms
(const Shader& vertexShader, const Shader& fragmentShader, std::vector<const ShaderInput*>& uniforms)
/external/deqp/modules/glshared/
glsFragOpInteractionCase.cpp
469
rsg::
computeUnifiedUniforms
(m_vertexShader, m_fragmentShader, m_unifiedUniforms);
glsRandomShaderCase.cpp
150
rsg::
computeUnifiedUniforms
(m_vertexShader, m_fragmentShader, unifiedUniforms);
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